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STRENGTH · POS 3 OFFLANE TIER D

Mars

WIN RATE
47.3%
PICK
4.8%
BAN
1.1%
MATCHES
20,930
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Mars counters

Heroes Mars beats, heroes that beat Mars, and the best allies to draft with. Advantage is how much the win rate shifts in that matchup.

Our counter picks

Heroes we hand picked for their interesting counter interactions
1 Lifestealer Carry · Durable · Escape
WIN RATE VS
42.3%
ADVANTAGE
−2.8%
MATCHES
7,552
WHY IT COUNTERS MARS
Rage stops the initiation
Rage works like a Black King Bar and completely negates Mars' initiation if used in time.
Feast eats his health
Feast's damage and healing scale with max health, perfect against a high health strength hero like Mars.
Saves allies
Infest can save an ally from Mars' initiation with a quick burst of extra health.
2 Phantom Lancer Carry · Escape · Pusher
WIN RATE VS
41.9%
ADVANTAGE
−2.4%
MATCHES
4,927
WHY IT COUNTERS MARS
Too many illusions
Mars' spells are single target or directional and God's Rebuke is not enough, so he struggles to find the real Phantom Lancer among his illusions.
Keeps him reacting
Phantom Lancer can split push and force Mars to keep reacting instead of initiating freely.
3 Faceless Void Carry · Initiator · Disabler
WIN RATE VS
46.2%
ADVANTAGE
−2.2%
MATCHES
2,881
WHY IT COUNTERS MARS
Walks in and out of the arena
Time Walk lets Faceless Void escape or enter Arena Of Blood and recover from Mars' burst damage.
Time Lock ignores Bulwark
Time Lock's magical damage ignores Bulwark.
Gets behind Bulwark
Chronosphere lets Faceless Void reposition behind Mars and ignore Bulwark while he is frozen in time.