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AGILITY · POS 1 CARRY TIER S

Phantom Lancer

WIN RATE
52.9%
PICK
12.2%
BAN
35.3%
MATCHES
53,393
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Phantom Lancer stats & overview

Win rate, pick rate and ban rate for Phantom Lancer in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
99% 52.9%
Pos 2
Mid
1% 50.2%
Pos 3
Offlane
0% 45.3%
Pos 4
Soft support
0% –
Pos 5
Hard support
0% 40.9%

Most played build

156,229 · 55.0%
STARTING
×2
EARLY GAME
CORE
18 min
21 min
LATE GAME
Tap an item for details.

Hero attributes

Melee · Agility
STR
21
+2.2/lvl
AGI
26
+3.4/lvl
INT
21
+1.8/lvl
Primary attribute outlined: each point adds 1 damage.
Health 582
Health regen 4.1
Mana 327
Mana regen 1.1
Armor 4.3
Magic resistance 25%
Damage 52–62
Attack range 225
Attack speed 136 · BAT 1.7
Move speed 285
Turn rate 0.6
Vision 1800 / 800
Carry Escape Pusher Nuker

Abilities

tap an icon
INNATE Illusory Armaments
Hidden, Passive

Whenever an illusion of Phantom Lancer is created, its outgoing damage cannot go below a fixed value for 3 seconds.

Min damage 17%
Duration 3
Q Spirit Lance
Unit Target · Magical damage · Pierces BKB: No

Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Cooldown 10 / 9 / 8 / 7 s
Mana cost 120
Lance damage 100 / 160 / 220 / 280
Lance speed 1000
Slow duration 3
Movement slow -14% / -21% / -28% / -35%
Illusion duration 3.5 / 5 / 6.5 / 8
Illusion damage out pct -85
Illusion damage 15%
Illusion damage in pct 300
Illusion damage taken 400%
Fake lance distance 675
Cast range 600 / 650 / 700 / 750
Cast time 0.3
W Doppelganger
Point Target, AOE

Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage. DISPEL TYPE: Basic Dispel

Cooldown 22 / 18 / 14 / 10 s
Mana cost 70
Illusion 1 damage out pct -100
Illusion 2 damage out pct -80
Illusion 2 damage in pct 500
Target area size 325
Illusion gather range 900
Reappear delay 1
Doppelganger duration 8
Illusion duration extension 2
Illusion 2 amount 1
Cast range 575
Cast time 0.1
E Phantom Rush
Instant Cast, No Target · Physical damage

When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.

Cooldown 15 / 11 / 7 / 3 s
Min rush distance 275
Max rush distance 600 / 675 / 750 / 825
Bonus speed 800
Evasion 20% / 30% / 40% / 50%
R Juxtapose
Passive

Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Cooldown undefined s
Mana cost undefined
Max illusions 6 / 8 / 10
Hero trigger chance 40% / 45% / 50%
Illusion trigger chance 9%
Illusion duration 8
Illusion from illusion duration 4
Illusion damage out pct -85
Illusion damage 15%
Illusion damage in pct 500
Illusion damage taken 600%
AGHANIM'S SHARD
Juxtapose

Adds an active ability to Juxtapose. Renders Phantom Lancer invisible for up to 8 seconds while generating a duplicate image to confuse enemies. His movement speed is increased by 15% during this invisibility.

AGHANIM'S SCEPTER
Phantom Rush

Increases Range. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them. Additionally, every 600 units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer.

Talents

pick rate
+2s Illusory Armaments Duration
18%
25
-4s Doppelganger Cooldown
82%
-70% Juxtapose Illusion Damage Taken
46%
20
+100 Spirit Lance Damage
54%
+125 Doppelganger Cast Range
32%
15
50% Illusion Spirit Lance Damage
69%
+3% Juxtapose Illusion Trigger Chance
73%
10
+1.0s Spirit Lance Slow Duration
27%

Skill order

levels 1–18
Q
1 3 5 7
W
2 11 13 14
E
4 8 9 10
R
6 12 18