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AGILITY · POS 1 CARRY TIER B

Slark

WIN RATE
50.5%
PICK
11.7%
BAN
10.8%
MATCHES
51,216
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Slark stats & overview

Win rate, pick rate and ban rate for Slark in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
77% 50.5%
Pos 2
Mid
14% 50.6%
Pos 3
Offlane
5% 52.1%
Pos 4
Soft support
3% 47.6%
Pos 5
Hard support
2% 46.6%

Most played build

37,673 · 53.3%
STARTING
×2
EARLY GAME
CORE
14 min
23 min
25 min
LATE GAME
Tap an item for details.

Hero attributes

Melee · Agility
STR
20
+2.1/lvl
AGI
21
+1.5/lvl
INT
16
+1.9/lvl
Primary attribute outlined: each point adds 1 damage.
Health 560
Health regen 2.3
Mana 267
Mana regen 0.8
Armor 3.5
Magic resistance 25%
Damage 58–64
Attack range 150
Attack speed 141 · BAT 1.7
Move speed 300
Turn rate 0.7
Vision 1800 / 1800
Carry Escape Disabler Nuker

Abilities

tap an icon
INNATE Essence Shift
Passive, Hidden · Pierces BKB: Yes

Slark steals the life essence of enemy heroes with his attacks, draining 1 of each of their attributes and converting them to bonus 3 Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.

Agi gain 3
Stat loss 1
Duration 10
Steal radius 300
Q Dark Pact
No Target, Instant Cast · Magical damage · Pierces BKB: No

After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage. DISPEL TYPE: Strong Dispel

Cooldown 9 / 8 / 7 / 6 s
Mana cost 65
Delay 1.5
Pulse duration 1
Radius 325
Damage 75 / 150 / 225 / 300
Total pulses 10
Pulse interval 0.1
Self damage pct 30
Cast time 0.001
W Pounce
No Target · Magical damage · Pierces BKB: No

Slark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.

Cooldown 24 / 20 / 16 / 12 s
Mana cost 75
Distance 700
Pounce speed 933.33
Pounce acceleration 7000
Pounce radius 120
Leash duration 2.5 / 2.75 / 3 / 3.25
Leash radius 400
Essence shift stacks 1 / 2 / 3 / 4
E Saltwater Shiv
Unit Target, Attack Modifier, Autocast · Physical damage · Pierces BKB: No

Slark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration. These effects stack independently.

Cooldown 12 / 10.5 / 9 / 7.5 s
Mana cost 25 / 30 / 35 / 40
Duration 12
Restoration steal 4% / 8% / 12% / 16%
Regen steal 4 / 8 / 12 / 16
Speed steal 4 / 8 / 12 / 16
Melee range buffer 50
Cast range 150
R Shadow Dance
Instant Cast, No Target

When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds. When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.

Cooldown 50 / 40 / 30 s
Mana cost 100
Bonus movement speed 20% / 30% / 40%
Health gained per second 60 / 90 / 120
Activation delay 0.5
Neutral disable 2
Duration 4 / 4.25 / 4.5
AGHANIM'S SHARD
Depth Shroud NEW ABILITY

Creates a cloud at the target location. All allies inside the radius are hidden and affected by Shadow Dance.

AGHANIM'S SCEPTER
Pounce

Provides charges and increases range.

Talents

pick rate
+1 Agility gain/stolen per Essence Shift Stack
56%
25
+1.5s Shadow Dance Duration
44%
+100 Shadow Dance Attack Speed
76%
20
+20s Essence Shift Duration
24%
+30 Shadow Dance Regen
24%
15
+70 Dark Pact Damage
76%
+0.5s Pounce Leash
60%
10
-0.75s Dark Pact Cooldown
40%

Skill order

levels 1–18
Q
3 4 5 7
W
1 8 9 10
E
2 11 13 14
R
6 12 18