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AGILITY · POS 2 MID TIER C

Sniper

WIN RATE
48.0%
PICK
7.0%
BAN
6.8%
MATCHES
30,465
Overview Builds Items Counters Replays

Sniper stats & overview

Win rate, pick rate and ban rate for Sniper in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
11% 47.9%
Pos 2
Mid
71% 48.0%
Pos 3
Offlane
2% 46.6%
Pos 4
Soft support
12% 44.6%
Pos 5
Hard support
4% 43.1%

Most played build

33,666 · 51.7%
STARTING
×2
EARLY GAME
CORE
14 min
25 min
25 min
LATE GAME
Tap an item for details.

Hero attributes

Ranged · Agility
STR
19
+2/lvl
AGI
27
+3.2/lvl
INT
15
+2.6/lvl
Primary attribute outlined: each point adds 1 damage.
Health 538
Health regen 2.2
Mana 255
Mana regen 0.8
Armor 4.5
Magic resistance 25%
Damage 40–46
Attack range 550
Attack speed 127 · BAT 1.7
Move speed 285
Turn rate 0.7
Vision 1800 / 1400
Carry Nuker

Abilities

tap an icon
INNATE Keen Scope
Passive

Sniper’s attacks deal bonus damage for every 100 units of distance Sniper is from the target.

Bonus damage 1.50%
Bonus damage distance 100
Q Shrapnel
AOE, Point Target · Magical damage · Pierces BKB: No

Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 35 seconds.

Cooldown 0 s
Mana cost 75
Charge restore time 35
Movement slow -12% / -18% / -24% / -30%
Radius 400 / 425 / 450 / 475
Damage 30 / 45 / 60 / 75
Duration 10
Damage delay 1.2
Slow duration 2
Max charges 3
Cast range 1800
Cast time 0.3
W Headshot
Passive · Physical damage · Pierces BKB: No

Sniper increases his accuracy, giving him a chance to deal 20 extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by -100%.

Damage 20 / 50 / 80 / 110
Chance 40%
Max knockback distance 50
Slow -100
Slow duration 0.2 / 0.3 / 0.4 / 0.5
E Take Aim
No Target

Passively increases Sniper's attack range by 160. On cast, Sniper gains increased vision, Headshot chance, and attack range. Slows you by 65% for the duration and restricts your vision to a frontal cone.

Cooldown 20 / 18 / 16 / 14 s
Mana cost 50
Duration 3
Slow 65
Headshot chance 100%
Active bonus attack range 75 / 150 / 225 / 300
Passive attack range bonus 160 / 240 / 320 / 400
Bonus vision 500 / 750 / 1000 / 1250
View restrict 140
R Assassinate
Unit Target · Magical damage · Pierces BKB: No

Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.

Cooldown 20 / 15 / 10 s
Mana cost 175
Damage 300 / 400 / 500
Projectile speed 2500
Cooldown reduction on kill 0 / 5 / 10
Attack factor tooltip 100
Cast range 3000
Aim duration 2
AGHANIM'S SHARD
Concussive Grenade NEW ABILITY

Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper back. Enemies affected are disarmed and have their movement slowed after the knockback.

AGHANIM'S SCEPTER
Assassinate

Causes Assassinate to fire quicker and stun the enemy target.

Talents

pick rate
+50 Max Headshot Knockback Distance
60%
25
-30s Shrapnel Charge Restore Time
40%
+30% Shrapnel Damage
26%
20
+2s Take Aim Duration
74%
+150 Assassinate Damage
26%
15
+45 Attack Speed During Take Aim
74%
+30 Headshot Damage
82%
10
+50 Take Aim Passive Attack Range
19%

Skill order

levels 1–18
Q
1 3 5 7
W
2 8 9 10
E
4 11 13 14
R
6 12 18