Bloodseeker
Bloodseeker stats & overview
Win rate, pick rate and ban rate for Bloodseeker in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
4,111 · 55.6% 4,111 games · 55.6% win rateHero attributes
Melee · Agility · level 1Abilities
tap an iconhover an icon for detailsBloodseeker restores some life when he kills a unit, equal to 30 health plus a percentage of the units max health. Restores for half values if an ally kills a nearby enemy hero.
Drives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second.
Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed when an enemy hero's health falls below 100%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.
Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.
Bloodseeker's Bloodrage attacks now deal 1.5% of the target's max health as Pure damage.
Increases initial damage and grants 2 Rupture Charges.