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UNIVERSAL · POS 5 HARD SUPPORT TIER D

Venomancer

WIN RATE
48.7%
PICK
2.0%
BAN
3.5%
MATCHES
8,772
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Venomancer stats & overview

Win rate, pick rate and ban rate for Venomancer in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
1% 48.6%
Pos 2
Mid
2% 37.0%
Pos 3
Offlane
4% 39.0%
Pos 4
Soft support
44% 46.1%
Pos 5
Hard support
50% 48.7%

Most played build

6,873 · 50.7%
STARTING
×2
EARLY GAME
CORE
13 min
18 min
26 min
26 min
30 min
LATE GAME
Tap an item for details.

Hero attributes

Ranged · Universal
STR
19
+2.1/lvl
AGI
25
+2.8/lvl
INT
19
+1.9/lvl
Universal: gains damage from every point of each attribute.
Health 538
Health regen 2.2
Mana 303
Mana regen 1
Armor 4.2
Magic resistance 25%
Damage 18–21
Attack range 450
Attack speed 140 · BAT 1.7
Move speed 280
Turn rate 0.6
Vision 1800 / 800
Support Nuker Initiator Pusher Disabler

Abilities

tap an icon
INNATE Poison Sting
Passive, Hidden · Magical damage · Pierces BKB: No

Venomancer's attacks slow enemies and deal damage over time.

Duration 4.5
Damage per second 9
Movement slow 8%
Q Venomous Gale
AOE, Point Target · Magical damage · Pierces BKB: No

Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.

Cooldown 21 / 20 / 19 / 18 s
Mana cost 95 / 105 / 115 / 125
Cast range 800
Duration 15
Initial damage 25 / 50 / 75 / 100
Damage per tick 10 / 40 / 70 / 100
Tick interval 3
Slow -35% / -40% / -45% / -50%
Radius 125
Projectile speed 1200
W Snakebite
Unit Target · Magical damage

Venomancer summons a Spawn of Aktok to sink its fangs into a target, dealing magic damage and applying a toxin that does damage every second. When the target attacks while infected, they take the initial damage again.

Cooldown 20 / 18 / 16 / 14 s
Mana cost 70 / 80 / 90 / 100
Initial damage 40 / 70 / 100 / 130
Damage per second 10 / 20 / 30 / 40
Duration 6
Damage interval 0.5
Cast range 600
Cast time 0.2
E Plague Ward
Point Target · Physical damage · Pierces BKB: Yes

Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing 50% of the full damage.

Cooldown 5 s
Mana cost 24 / 26 / 28 / 30
Gold bounty pct 100
Duration 40
Ward multiplier 1
Ward model scale 1
Ward hp 150 / 250 / 350 / 450
Ward damage 16 / 24 / 32 / 40
Cast range 850
R Noxious Plague
Unit Target · Magical damage · Pierces BKB: No

Infects an enemy with a plague that does damage on application then slows the target and deals damage over time based on their maximum health. When the debuff ends for any reason, all debuffs from Venomancer on the initial target and the plague are spread to nearby targets. Additional spreads beyond the first do not deal impact damage.

Cooldown 100 / 90 / 80 s
Mana cost 200 / 250 / 300
Duration 4
Initial damage 150 / 200 / 250
Max health damage 2% / 3% / 4%
Damage tick rate .25
Debuff time transfer 100
Slow 50%
Spread radius 700
Spread count 2
Impact damage reduce 100
Projectile speed 1200
Cast range 900
Cast time 0.15
AGHANIM'S SHARD
Venomous Gale

Increases cast range and projectile speed by 25%. When Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them.

AGHANIM'S SCEPTER
Noxious Plague

Decreases cooldown by 35 seconds. Infected units have decreased magic resistance. Additional spreads from hero targets deal full impact damage.

Talents

pick rate
2.5x Plague Ward HP/Damage
76%
25
Snakebite Undispellable
24%
-2s Plague Ward Cooldown
67%
20
+100 Snakebite Initial Damage
33%
+10% Poison Sting Slow
43%
15
+75 Noxious Plague Spread Radius
57%
15% Poison Sting Health Regen Reduction
62%
10
-5s Venomous Gale CD
39%

Skill order

levels 1–18
Q
1 11 13 14
W
2 8 9 10
E
3 4 5 7
R
6 12 18