Tiny
Tiny stats & overview
Win rate, pick rate and ban rate for Tiny in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
20,168 · 49.8% 20,168 games · 49.8% win rateHero attributes
Melee · Strength · level 1Abilities
tap an iconhover an icon for detailsTiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows.
Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.
Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
Grabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.
Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.
Units tossed by Toss or trees tossed by Tree Throw or Tree Volley now deal additional damage and slow in a larger area of effect at their landing location.
CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.