Enigma
Enigma stats & overview
Win rate, pick rate and ban rate for Enigma in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
18,653 · 59.6% 18,653 games · 59.6% win rateHero attributes
Ranged · Universal · level 1Abilities
tap an iconhover an icon for detailsUnits in a 600 radius moving away from Enigma have a movespeed penalty.
Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds.
Summons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3% of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.
Steeps an area in dark resonance, dealing 5 + a percentage of the enemies current HP as damage.
CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.
Increases Malefice stun duration by 0.30s and creates an Eidolon next to the target every instance of Malefice stun. These Eidolons will not multiply further.
Black Hole deals additional damage equivalent to 4% of the unit's Max Health per second and does a non-interrupting pull towards it in a 1000 AoE. Pulls at a rate of 150.