Spectre
Spectre stats & overview
Win rate, pick rate and ban rate for Spectre in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
103,075 · 54.9% 103,075 games · 54.9% win rateHero attributes
Melee · Agility · level 1Abilities
tap an iconhover an icon for detailsSpectre and her illusions deal bonus Pure damage if attacking an enemy that does not have any allied units within a 350 radius around them.
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre moves faster and phases through otherwise impassable terrain.
Sends an uncontrollable illusion at a target that follows and attacks the target. The Reality sub-ability may be used to teleport to the illusion, destroying it.
Spectre disperses part of the damage dealt to her, reflecting it to all nearby enemies. The effect lessens with distance.
Creates a spectral nemesis to haunt all enemy Heroes. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain. The Reality sub-ability may be used to teleport to the illusion, destroying it.
Dispersion can be activated to increase the amount absorbed and reflected by Dispersion by 50% of its base values for 5s. Cooldown 25. Manacost 50.
The first time Spectre uses Reality on a Haunt illusion, enemies in a =400 area around the target are Feared away from Spectre for =2.0s and have their movement speed slowed by 50%. Reduces cooldown by 20s.