DOTAFUEL Sign in
← ALL HEROES
STRENGTH · POS 4 SOFT SUPPORT TIER B

Phoenix

WIN RATE
50.8%
PICK
2.4%
BAN
2.7%
MATCHES
10,620
Overview Builds Items Counters Replays

Phoenix stats & overview

Win rate, pick rate and ban rate for Phoenix in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
0% –
Pos 2
Mid
19% 53.9%
Pos 3
Offlane
23% 51.6%
Pos 4
Soft support
34% 50.8%
Pos 5
Hard support
23% 51.0%

Most played build

7,911 · 55.5%
STARTING
EARLY GAME
CORE
16 min
25 min
26 min
30 min
LATE GAME
Tap an item for details.

Hero attributes

Ranged · Strength
STR
23
+3.3/lvl
AGI
12
+1.5/lvl
INT
16
+1.8/lvl
Primary attribute outlined: each point adds 1 damage.
Health 626
Health regen 4.3
Mana 267
Mana regen 0.8
Armor 1
Magic resistance 25%
Damage 44–54
Attack range 500
Attack speed 112 · BAT 1.7
Move speed 280
Turn rate 0.9
Vision 1800 / 800
Support Nuker Initiator Escape Disabler

Abilities

tap an icon
INNATE Dying Light
Passive, Hidden

Phoenix deals 3.5% of its missing health as magic damage to all enemies in a 400 radius every second.

Radius 400
Damage pct 3.5
Tick interval 0.2
Q Icarus Dive
Point Target · Magical damage · Pierces BKB: No

Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.

Cooldown 40 / 35 / 30 / 25 s
Mana cost 0
Hp cost 15%
Dive length 1100 / 1200 / 1300 / 1400
Dash width 500
Hit radius 200
Burn duration 4
Damage per second 20 / 40 / 60 / 80
Burn tick interval 0.2
Move slow 10% / 15% / 20% / 25%
Dive duration 2
Cast time 0.2
W Fire Spirits
No Target, Instant Cast · Magical damage · Pierces BKB: No

Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

Cooldown 50 / 40 / 30 / 20 s
Mana cost 100
Hp cost 20%
Spirit duration 20
Spirit speed 1000
Radius 200
Burn duration 4
Attack speed slow -35 / -70 / -105 / -140
Damage per second 20 / 40 / 60 / 80
Spirit count 5
Tick interval 0.2
Cast range 1400
E Sun Ray
Point Target · Magical damage · Pierces BKB: No

Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their max health. The percentage increases as the beam continues to fire.

Cooldown 30 s
Mana cost 100 / 110 / 120 / 130
Health cost per second 5%
Base damage per second 15 / 20 / 25 / 30
Max health as damage 1.5% / 3% / 4.5% / 6%
Base heal per second 7 / 10 / 13 / 16
Max health as heal 0.4% / 0.8% / 1.2% / 1.6%
Radius 130
Tick interval 0.2
Forward move speed 250
Turn rate initial 250
Turn rate 25
Cast range 1200
Max duration 6
Cast time 0.01
R Supernova
No Target · Magical damage · Pierces BKB: Yes

The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities. DISPEL TYPE: Strong Dispel

Cooldown 120 s
Mana cost 150 / 200 / 250
Radius 1200
Damage per second 50 / 80 / 110
Tick interval 0.2
Stun duration 1.6 / 2 / 2.4
Attacks to destroy 6 / 8 / 10
Cast range 450
Duration 6
Cast time 0.01
AGHANIM'S SHARD
Sun Ray

Allows Sun Ray to be cast during Supernova.

AGHANIM'S SCEPTER
Supernova

Increases number of attacks to destroy Supernova and allows Phoenix to cast Supernova on an allied hero, bringing both into the sun to be reborn together.

Talents

pick rate
+1000 Icarus Dive Cast Range
22%
25
+2 Supernova Hit Count
78%
+0.6s Supernova Stun Duration
10%
20
+1.25% Max Health Sun Ray Damage
91%
+25 Health Regen
14%
15
+20 Fire Spirits Damage Per Second
86%
+1% Dying Light Missing Health as Damage
24%
10
+25% Icarus Dive Slow
76%

Skill order

levels 1–18
Q
2 4 8 9
W
1 3 5 7
E
10 11 13 14
R
6 12 18