Phoenix
Phoenix stats & overview
Win rate, pick rate and ban rate for Phoenix in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
7,911 · 55.5% 7,911 games · 55.5% win rateHero attributes
Ranged · Strength · level 1Abilities
tap an iconhover an icon for detailsPhoenix deals 3.5% of its missing health as magic damage to all enemies in a 400 radius every second.
Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.
Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.
Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their max health. The percentage increases as the beam continues to fire.
The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities. DISPEL TYPE: Strong Dispel
Allows Sun Ray to be cast during Supernova.
Increases number of attacks to destroy Supernova and allows Phoenix to cast Supernova on an allied hero, bringing both into the sun to be reborn together.