Meepo
Meepo stats & overview
Win rate, pick rate and ban rate for Meepo in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
9,763 · 63.5% 9,763 games · 63.5% win rateHero attributes
Melee · Agility · level 1Abilities
tap an iconhover an icon for detailsMeepo grants stacking bonuses to himself and his clones based on their terrain. Each Meepo grants his bonus to the other Meepos. If there is a tree within 250 range, he receives 1 HP regen. If he is standing on dirt, he receives 2% bonus movement speed. If he is in the water, his attacks slow the target by 2% for 2 seconds.
Tosses a net at the target point, rooting down all enemy units in an area around it.
Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, damaging the enemy in both the departure and arrival locations. If the ability is in alt-cast state, all Meepos will also cast Poof to the target. When cast on the ground, all Meepos except the selected one will Poof to the closest location.
Steals health from the enemy with each strike and heals all other Meepos for that amount. Reduced to 60% against creeps.
Meepo summons another Meepo, which levels up and shares items and experience with the main Meepo. Ability cooldowns are independent, but items share cooldowns between Meepos, except Teleport Scrolls. Damage, attack speed, health, mana, regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos, making them 50% less effective. If any Meepo dies, they all die.
Digs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for 3s. Restores 25% of his max health over that duration. DISPEL TYPE: Basic Dispel
In MegaMeepo form, Meepo flings the topmost meepo towards a target within a %AbilityCastRange% range, dealing damage and slowing their movement speed.