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INTELLIGENCE · POS 2 MID TIER B

Keeper of the Light

WIN RATE
53.4%
PICK
3.2%
BAN
5.9%
MATCHES
13,815
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Keeper of the Light stats & overview

Win rate, pick rate and ban rate for Keeper of the Light in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
0% –
Pos 2
Mid
64% 53.4%
Pos 3
Offlane
2% 46.8%
Pos 4
Soft support
25% 49.0%
Pos 5
Hard support
9% 48.5%

Most played build

19,672 · 57.3%
STARTING
×2
EARLY GAME
CORE
15 min
25 min
26 min
LATE GAME
Tap an item for details.

Hero attributes

Ranged · Intelligence
STR
18
+2.3/lvl
AGI
15
+1.6/lvl
INT
24
+3.3/lvl
Primary attribute outlined: each point adds 1 damage.
Health 516
Health regen 2.1
Mana 363
Mana regen 1.2
Armor 2.5
Magic resistance 25%
Damage 44–51
Attack range 600
Attack speed 105 · BAT 1.7
Move speed 310
Turn rate 0.7
Vision 1800 / 800
Support Nuker Disabler

Abilities

tap an icon
INNATE Bright Speed
Passive

Keeper of the Light gains 1 movement speed for every 3 Intelligence. Whenever Keeper of the Light moves 300 distance, he leaves behind light that allows him to see 400 range for 3 seconds.

Intelligence per speed 3
Movement per vision 300
Vision radius 400
Vision duration 3
Q Illuminate
Point Target, Channeled · Magical damage · Pierces BKB: No

CHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.

Cooldown 13 s
Mana cost 100 / 125 / 150 / 175
Max damage 185 / 290 / 395 / 500
Max channel time 3
Width 400
Range 1550
Speed 900
Vision radius 800
Vision duration 3.34
Channel vision radius 400
Channel vision interval 0.5
Channel vision duration 10.34
Channel vision step 150 / 180 / 210 / 240
Cast range 1800
Channel time 3
W Blinding Light
AOE, Point Target · Magical damage · Pierces BKB: No

A blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.

Cooldown 24 / 21 / 18 / 15 s
Mana cost 120 / 130 / 140 / 150
Miss chance 45%
Duration 4
Radius 425 / 450 / 475 / 500
Knockback duration 0.6
Knockback distance 175
Damage 90 / 140 / 190 / 240
Cast range 500 / 575 / 650 / 725
Cast time 0.3
E Chakra Magic
Unit Target · Pierces BKB: Yes

Restores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.

Cooldown 20 / 17 / 14 / 11 s
Mana cost 0
Mana restore 105 / 170 / 235 / 300
Cooldown reduction 2.5 / 3.5 / 4.5 / 5.5
Mana leak pct 4.5 / 5 / 5.5 / 6
Duration 5
Self bonus 30
Cast range 900
Cast time 0.3
R Spirit Form
No Target

Ezalor temporarily turns his body luminescent, gaining cast range, increasing the speed bonus from Bright Speed, and allows Illuminate to be channeled by a separate spirit and heal allies.

Cooldown 85 / 80 / 75 s
Mana cost 75 / 125 / 175
Duration 40 / 45 / 50
Bright speed bonus movement 50%
Cast range bonus 100 / 175 / 250
Illuminate heal 60%
AGHANIM'S SHARD
Spirit Form

Increases illuminate heal.

AGHANIM'S SCEPTER
Will-O-Wisp NEW ABILITY

Summons Ignis Fatuus at the targeted area. Alternates on and off, drawing enemies closer with its mesmerising flicker.

Talents

pick rate
+200 Illuminate Damage
94%
25
Chakra Magic Strong Dispels
6%
+10% Solar Bind Magic Resistance Reduction
24%
20
+15s Spirit Form Duration
77%
+90 Blinding Light Damage
76%
15
+25% Spirit Form Bright Speed Bonus
24%
-2s Illuminate Cooldown
96%
10
+40% Blinding Light Miss
4%

Skill order

levels 1–18
Q
1 3 5 7
W
10 11 13 14
E
2 4 8 9
R
6 12 18