Shadow Fiend
Shadow Fiend stats & overview
Win rate, pick rate and ban rate for Shadow Fiend in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
30,072 · 45.3% 30,072 games · 45.3% win rateHero attributes
Ranged · Agility · level 1Abilities
tap an iconhover an icon for detailsShadow Fiend steals the soul from units he kills, gaining 1 bonus damage per soul. Hero kills grant 4 souls. On death, he releases 30% of them from bondage.
Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area, dealing bonus damage based on his current Necromastery Soul amount. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.
Shadow Fiend gains Bonus Movement and Attack Speed for 8 seconds. For the duration of the effect, every 0.5s he collects souls from 2 enemies in a 600 radius. After the effect is over, he loses the souls whose owners are still alive, retaining the rest for 8s, after which souls that are over the Necromastery max stack count are also lost. Can only collect souls once from each individual enemy.
Shadow Fiend's presence reduces the armor of nearby enemies.
Shadow Fiend gathers up to 20 of his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.
Cooldown reduced by 2s per enemy hero hit. Applies a stacking =12% movement speed debuff on enemies hit.
Reduces cooldown and causes Requiem of Souls to return back to Shadow Fiend. The wave back to Shadow Fiend heals him for all the damage it dealt.