DOTAFUEL
PATCH NOTES

Dota 2 patch 7.39

Gameplay patch · May 2025 · official patch notes

HEROES
118
ITEMS
82
TOTAL
714

The big changes

No changes match
Try another hero, item or ability name.

General

43 changes
Tormentor First Spawn Time
15:00to20:00
Tormentor Tormentor: Unyielding Shield: Base barrier
2100to2000
Tormentor Tormentor: Unyielding Shield: Barrier regeneration gain per minute of game time
5to3.5
At 20 minutes: barrier decreased from 2500 + 140 regen to 2400 + 110 regen. At 40 minutes: barrier decreased from 2900 + 240 regen to 2800 + 180 regen
Roshan Slam: Hero Duration
2sto4s
Roshan Slam: Non-Hero Duration
4sto8s
Roshan Roar of Retribution: Incoming Damage Buff Duration
8sto12s
Roshan Roar of Retribution: Health Trigger threshold
80%to85%
Roshan Roar of Retribution: Now cast even if Roshan is Silenced or Stunned
Roshan Roar of Retribution: Now gives Roshan a strong dispel on cast
Roshan Roar of Retribution: Now triggers a message visible to everyone (similar to when Roshan's Banner is planted)
Roshan Strength of the Immortal: Armor Bonus per minute
0.375to0.4
Roshan Strength of the Immortal: Attack Damage Bonus per minute
6to7
Terrain Changes The Radiant Safe Lane small pull camp has been moved to the north, and trees added above it
Terrain Changes Many trees have been moved and adjusted in the Radiant Safe Lane pull area
Terrain Changes The top Radiant Tier 2 and the cliff to the right have been shifted to the west slightly
Terrain Changes The Radiant triangle ramp leading behind the top Radiant Tier 2 has been shifted north
Terrain Changes The ramps on the east side of the Radiant Triangle have been shifted to the north and east, and trees around them subsequently adjusted
Terrain Changes A ramp has been added leading from the Radiant Triangle to behind the middle Radiant Tier 2
Terrain Changes The mid Radiant Tier 2 tower has been shifted away from the Triangle, and trees around it have been adjusted
Terrain Changes A juke path has been added to the trees east of the Radiant mid tier 2 tower
Terrain Changes The northern cliff edge, ramps and Hard / Ancient camps of the Radiant triangle have been moved slightly southwest
Terrain Changes The cliff to the southwest near the ramp to Radiant midlane and the river has been slightly reduced in size
Terrain Changes The ramp directly south of the bottom Roshan Pit has been moved north slightly
Terrain Changes A path has been added closest to the Dire Bottom Tier 1 tower from the lane to the lotus pool
Terrain Changes Several trees have been added and adjusted near the Dire mid tier 2 tower
Terrain Changes Several trees between the two neutrals camps on the easternmost region of the Dire side have been removed
Terrain Changes The Dire bounty rune has been moved slightly to the east
Terrain Changes The ramp leading from the Dire triangle area to the river and bottom Roshan Pit has been moved slightly north and simplified to remove two small unpathable ledges
Terrain Changes The Dire triangle watcher has been moved slightly to the north
Terrain Changes The bottom lane lotus pool has been moved to the north and to the west, and many of the tree paths have been adjusted
Terrain Changes The top lane lotus pool has been moved slightly to the north, and some of the tree paths have been adjusted
Terrain Changes The Top Roshan Pit has been adjusted to be closer to the center of the Radiant / Dire cliffsides
Terrain Changes The Bottom Roshan Pit has been moved northwest slightly towards the middle of the map
Terrain Changes The Bottom Roshan Pit has been slightly rotated to face more towards the middle of the map
Terrain Changes A dead spot has been fixed in the Bottom Roshan Pit
Terrain Changes Flooded camps in main jungles near the bounty runes have had their pull timers reduced
Terrain Changes Watchers now can't be activated before the start of the game
Terrain Changes Watchers no longer display the green AoE ring/potential vision when hovering sentry and observer wards
Terrain Changes Watchers now only display their potential vision areas when holding Alt
General Changes Lifesteal Amplification and Spell Lifesteal Amplification have been removed and a new umbrella stat has been created in their place: Health Restoration
Provides a percentage increase to the health gained from Lifesteal, Spell Lifesteal, and Health Regeneration. Also decreases those values when negative. Positive and Negative sources of Health Restoration stack diminishingly with each other. "Stacking diminishingly" is the same behavior as evasion and magic resistance. Given N sources of positive Health Restoration, the final value will be calculated as: 1 - (1 - n0) * (1 - n1) * ... For example, if you have a Sange (16%) and a Tier 4 Neutral Item with the Crude Enchantment (20%), your total Health Restoration would be 1 - (1 - .16) * (1 - .2) = 32.8%. In other words, multiple smaller sources are less effective than one single large source. Negative sources of Health Restoration are stacked the same way, and then the positive and negative values are added together for your final Health Restoration. Health Restoration cannot go lower than -100% and cannot go higher than 100%
General Changes Sources of Heal Amplification now stack additively with each other instead of diminishingly
This includes both Incoming Heal Amplification and Outgoing Heal Amplification
General Changes Heal Amplification cannot go lower than -100% and has no upper limit
General Changes Effects that root and disarm are now considered Bind Effects and will have the status effect "Bound" overhead
Example: Crystal Maiden’s Frostbite

Items

82 shown · 82 changed

Kaya

NERF
No longer provides +20% Spell Lifesteal Amplification
Mana Regen Amplification bonus
+50%to+40%

Yasha and Kaya

ADJUSTED
No longer provides +25% Spell Lifesteal Amplification

Meteor Hammer

NERF
No longer provides Spell Lifesteal Amplification
Mana Regen Amplification bonus
+50%to+40%

Sange

ADJUSTED
+20% Lifesteal and Health Regen Amplifications replaced with +16% Health Restoration

Abyssal Blade

ADJUSTED
+25% Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration

Sange and Yasha

NERF
+25% Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration
Status Resistance bonus
+20%to+15%

Kaya and Sange

ADJUSTED
+25% Lifesteal, Spell Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration

Orb of Frost

NERF
Cost
250to300
Frost instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 13%, now reduces Health Restoration by 13%
Frost's slow and health restoration reduction no longer stack with Orb of Corrosion and Eye of Skadi

Orb of Corrosion

NERF
Total Cost
1000to1050
Corrosion instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 16%, now reduces Health Restoration by 16%
Corrosion's slow and health restoration reduction no longer stack with Orb of Frost and Eye of Skadi

Eye of Skadi

BUFF
Recipe changed
Now requires a second Ultimate Orb (2800) instead of Point Booster (1200)
No longer requires a 1050 gold recipe. Total Cost
5300to5900
No longer provides +250 Health and +250 Mana
All Attributes bonus
+22to+35
Cold Attack instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 40%, now reduces Health Restoration and Heal Amplification by 40%
Cold Attack's slow and health restoration reduction no longer stack with Orb of Frost and Orb of Corrosion

Shiva's Guard

ADJUSTED
Freezing Aura instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 25%, now reduces Health Restoration and Heal Amplification by 25%

Bloodstone

BUFF
Bloodpact cooldown
35sto30s

Eternal Shroud

BUFF
Shroud Mana restoration
20%to25%

Helm of the Dominator

NERF
Recipe changed
Now requires Crown (450) instead of Diadem (1000)
Recipe cost
650to1125
Total Cost decreased from 2625 to 2550
Stats unchanged

Helm of the Overlord

BUFF
Total Cost
5725to5650

Glimmer Cape

ADJUSTED
Magic Resistance bonus
+25%to+20%
Glimmer Barrier
300to375

Holy Locket

NERF
Holy Blessing Heal Amplification
25%to15%

Linken's Sphere

BUFF
Health Regen bonus
+6to+6.5

Phylactery

BUFF
Empower Spell Cooldown
12sto10s

Khanda

BUFF
Recipe cost
1500to1300
Total Cost decreased from 5900 to 5700

Rod of Atos

NERF
Intelligence bonus
+15to+12
Cripple Mana Cost
50to100

Gleipnir

NERF
Intelligence bonus
+15to+12
Eternal Chains Mana Cost
100to150

Talisman of Evasion

NERF
Evasion bonus
+20%to+15%

Radiance

NERF
Evasion bonus
+20%to+15%

Urn of Shadows

NERF
Recipe changed
Now requires Circlet (155) instead of Fluffy Hat (250)
Recipe cost
280to320
Total Cost decreased from 880 to 825
No longer provides +125 Health
Now provides +2 All Attributes

Spirit Vessel

ADJUSTED
Recipe changed
Now requires Diadem (1000) instead of Vitality Booster (1000)
Recipe cost unchanged. Total Cost
2780to2725 due to Urn of Shadows change
No longer provides +375 Health
Now provides +10 All Attributes
Soul Release when cast on enemy, instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 70%, now reduces Health Restoration and Heal Amplification by 70%

Vladmir's Offering

NERF
Armor bonus
+2to+1

Orb of Destruction

ADJUSTED
Item Cycled Out

Pig Pole

ADJUSTED
Item Cycled Out

Trusty Shovel

ADJUSTED
Item Cycled Out

Chipped Vest

ADJUSTED
Returning as a Tier 1 Neutral Artifact
Passive: Chipper. Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps

Dormant Curio

BUFF
New Tier 1 Neutral Artifact
Passive: Hidden Potential. Neutral Artifact you choose while holding Dormant Curio will have 30% increased potency
Provides an Unleashed enchantment which improves some stats of the next non-curio artifact that you'll choose while crafting. Improved stats will have a special icon in the description to indicate that it is improved by Dormant Curio. All improvements will be listed in this summary under each item's section
This enchantment is tied to the next non-curio artifact you select. It will be saved as long as you keep the upgraded artifact. Selecting a new one will make you lose the Unleashed enchantment
This enchantment can't be retained with Techies' Spoon's Stash facet

Kobold Cup

ADJUSTED
New Tier 1 Neutral Artifact
Active: One for the Road. Increases movement speed of all allies within 1000 units by 10% for 6s. Mana Cost: 40. Cooldown: 40s

Sister's Shroud

ADJUSTED
New Tier 1 Neutral Artifact
Passive: Veiled. Whenever your health falls below 50% you gain a +200% evasion bonus for 8s. Each attack negated by evasion reduces this evasion bonus to 0.25x of its current value
As a result the effect will provide +200/50/12.5/3.125/0.78% evasion after 0/1/2/3/4 evaded attacks. Triggers only from damage by player-controlled sources and Roshan
Passive: Last Caress. Veiled cooldown is only reset if the wearer dies or kills an enemy hero

Gossamer Cape

ADJUSTED
Item Cycled Out

Iron Talon

ADJUSTED
Item Cycled Out

Brigand's Blade

ADJUSTED
Dormant Curio increases Dark Mercy's damage per increment from 3 to 3.9

Essence Ring

ADJUSTED
Dormant Curio increases Life Essence's health gained from 240 to 312

Mana Draught

BUFF
Moved from Tier 1 to Tier 2
Bottoms Up base mana restored
30to60
Dormant Curio increases max mana restored from 4% to 5.2%

Poor Man's Shield

BUFF
Returning as a Tier 2 Neutral Artifact
Passive: Damage Block. Grants a 50% chance to block 30 damage from attacks on melee wielders, or 20 damage on ranged. Chance to proc increased to 100% against hero attacks
Dormant Curio increases damage blocked from 30/20 to 39/26

Searing Signet

ADJUSTED
Dormant Curio increases Burn Through's total damage from 72 to 93.6

Tumbler's Toy

ADJUSTED
Dormant Curio increases Vault's jump distance from 300 to 390

Nemesis Curse

ADJUSTED
Item Cycled Out

Ninja Gear

ADJUSTED
Item Cycled Out

Gale Guard

ADJUSTED
Dormant Curio increases Cyclonic Shield's barrier amount from 250 to 325

Gunpowder Gauntlet

ADJUSTED
Dormant Curio increases Beat the Crowd's bonus magical damage from 120 to 156

Jidi Pollen Bag

ADJUSTED
New Tier 3 Neutral Artifact
Active: Pollinate. Spread pollen on enemies within 700 units, decreasing their Health Restoration by 20% for 12s and dealing 12% of the target's max health as damage over the duration. Damage interval: 1s. No Mana Cost. Cooldown: 45s
Damage is non-lethal and classified as HP Loss (does not break Blink Dagger)
Dormant Curio increases total max health damage from 12% to 15.6%

Psychic Headband

ADJUSTED
Returning as a Tier 3 Neutral Artifact
Active: Psychic Push. Pushes the target enemy away from you 400 distance. Cast Range: 600. No Mana Cost. Cooldown: 20s
Dormant Curio increases push distance from 400 to 520

Serrated Shiv

ADJUSTED
Dormant Curio increases Gut 'Em's current health as damage from 8% to 10.4%
Dormant Curio increases Gut 'Em's Roshan damage from 200 to 260

Whisper of the Dread

ADJUSTED
Dormant Curio increases Tunnel Vision's bonus spell damage from 10% to 13%

Ceremonial Robe

ADJUSTED
Item Cycled Out

Mind Breaker

ADJUSTED
Item Cycled Out

Ogre Seal Totem

ADJUSTED
Item Cycled Out

Crippling Crossbow

ADJUSTED
Hobble 40% Healing, Health Regen, Lifesteal and Spell Lifesteal reductions replaced with a new 40% Health Restoration reduction stat
Dormant Curio increases Health Restoration reduction from 40% to 52%

Dezun Bloodrite

ADJUSTED
New Tier 4 Neutral Artifact
Passive: Blood Invocation. Increases Spell AoE by 15%, but Spells now also cost health equal to 35% of their mana cost
Dormant Curio increases AoE bonus from 15% to 19.5%

Giant's Maul

ADJUSTED
New Tier 4 Neutral Artifact
Passive: Crushing Blow. Your next attack is a critical strike that deals 150% of your attack's regular damage. Hitting an enemy with an empowered strike weakens them, decreasing their Movement Speed by 10%, Attack Speed by 15%, and Cast Speed by 20% for 4s. No Mana Cost. Cooldown: 15s
Dormant Curio increases critical damage from 150% to 195%

Magnifying Monocle

ADJUSTED
Dormant Curio increases Keen Eye's bonus cast range from 125 to 162.5 and bonus attack range from 100 to 130

Outworld Staff

ADJUSTED
New Tier 4 Neutral Artifact
Active: Self-Exile: Removes the caster from the world, making them invulnerable and disabled for 0.7s. Caster loses 5% of their max health on return. This damage is not lethal, but it mutes Blink Dagger and similar items after the effect. Mana Cost: 40. Cooldown: 30s
Tranquil Boots are not muted on this self-damage
Dormant Curio increases duration from 0.7s to 0.91s

Pyrrhic Cloak

ADJUSTED
Dormant Curio increases Retribution's reflected damage from 75% to 97.5%

Magic Lamp

ADJUSTED
Item Cycled Out

Pirate Hat

ADJUSTED
Item Cycled Out

Book of the Dead

NERF
Greater Demonic Summoning duration
75sto65s
Demonic Warrior health
1800to1600
Demonic Warrior damage type
DefaulttoRunty
Runty units deal 25% less attack damage against heroes
Demonic Archer health
1800to1300
Demonic Archer damage type
DefaulttoPiercing
Piercing units deal 50% more attack damage against non-hero units, but also deal 50% less damage to heroes and heavy units (buildings and siege creeps)
Dormant Curio increases Greater Demonic Summoning's duration from 65s to 84.5s

Divine Regalia

ADJUSTED
New Tier 5 Neutral Artifact
Passive: Exalted. Increases outgoing damage by 20%. If the wearer is killed, the item permanently loses the current Enchantment and turns into a Disgraced Regalia
Enchantments retained with Techies' Spoon's Stash facet are unaffected with the exception of the last obtained Tier 5 enchantment. Unleashed enchantment from Dormant Curio artifact is lost as well
Dormant Curio increases damage multiplier from 20% to 26%

Disgraced Regalia

ADJUSTED
New Tier 5 Neutral Artifact
Passive: Fallen. Has nothing to provide to one who dared to die
Appears only to heroes that died with Divine Regalia artifact
Since the 4th slot is taken by your current Artifact when recrafting items, it is possible to recraft Disgraced Regalia with working Tier 5 Enchantment
The usual Divine Regalia still can reappear among the other 3 choices

Fallen Sky

ADJUSTED
Dormant Curio increases Fallen Sky's damage over time from 60 to 78, building impact damage from 75 to 97.5 and non-building impact damage from 150 to 195

Helm of the Undying

ADJUSTED
Returning as a Tier 5 Neutral Artifact
Passive: Death Delay. Survive for an extra 5 seconds after receiving a killing blow. Enemy heroes dying within 1200 units extends this effect by 5 seconds. Cooldown: 50s
Procs before Wraith King's innate Vampiric Spirit ability, but after his Reincarnation ability or Aegis of the Immortal
Dormant Curio increases base duration from 5s to 6.5s

Minotaur Horn

ADJUSTED
Dormant Curio increases Lesser Avatar's duration from 2s to 2.6s

Spider Legs

ADJUSTED
Dormant Curio increases Skitter's bonus movement speed from 20% to 26%

Stygian Desolator

ADJUSTED
Dormant Curio increases Greater Corruption's armor reduction from 13 to 16.9

Unrelenting Eye

ADJUSTED
Dormant Curio increases Relentless' base slow resistance from 100% to 130%

Alert

NERF
Attack Speed bonus
+10/17/24/35to+10/17/24/31
Now additionally provides +100 Attack Range (Melee & Ranged) at Tier 4

Brawny

NERF
Health bonus
+125/165/205/245to+110/150/190/230
Now additionally provides +25% Slow Resistance at Tier 4

Mystical

NERF
Magic Resistance bonus
+0/10/14/18%to+0/10/13/16%
Now additionally provides +100 Cast Range at Tier 4

Quickened

ADJUSTED
Now additionally provides +15% Evasion at Tier 4

Tough

NERF
Damage bonus
+7/10/13/17to+7/10/13/16
Armor bonus
+0/4/7/10to+0/4/6/8
Now additionally provides +40% Knockback Resistance at Tier 4
Decreases the distance pushed by forced movement effects from enemies by 40%

Vampiric

ADJUSTED
Now additionally provides +200 Bonus Night Vision at Tier 4

Crude

ADJUSTED
No longer provides +20/30% Slow Resistance
Now provides +20/30% Health Restoration

Wise

BUFF
Now also provides +15% Max Mana

Heroes

118 shown · 118 changed

Kez

BUFF
7.39 · 44 changes

Base stats

Base Health Regen
1.0to1.5
Base Attack Speed
100to110
Shadowhawk: No longer grants cooldown reduction
Shadowhawk: Invis Bonus Crit
40/60/80/100%to30/45/60/75%
Shadowhawk: Raven's Veil: Now also increases buff duration from 7/8/9s to 8/9/10s

Switch Discipline

Katana Discipline no longer increases damage by 12%
Katana Discipline now increases damage gained from Agility by 20%

Echo Slash

Cooldown
20/18/16/14sto21/18/15/12s
Bonus Hero Damage
25/45/65/85to20/40/60/80

Grappling Claw

No longer has lifesteal
Mana Cost
50to40
Cooldown
16/13/10/7sto13/11/9/7s
Cast Range
700/800/900/1000to650/750/850/950
Move Slow
80%to70/80/90/100%
Slow now lasts a fixed 0.7/0.8/0.9/1s instead of Kez's travel time

Kazurai Katana

No longer applies health regen reduction
Damage per second
6/7/8/9%to5/7/9/11%
Duration
5/6/7/8sto7s
Total damage with duration increased from 30/42/56/72% to 35/49/63/77%
Now has a reworked active component as a default part of the ability
Kez impales the target, landing an attack on it and setting its move speed and turn rate to 0 for 0.6s. The target also takes 50% of current Kazurai Katana bleed stacks as burst damage. Cast Range: 200. Mana Cost: 50. Cooldown: 20/15/10/5s
This attack can proc attack modifiers similarly to regular attacks. The stacks that would be created by the impale are not added to the burst damage and are added after the effect ends as the usual bleed stack. Previous version did include them in the burst
Reworked Aghanim's Shard upgrade
Adds 100% lifesteal off the attack damage dealt on impalement. If the impalement was made from behind (in a 105 degree cone), the slow is replaced with a stun, and the number of Bleed stacks is
50%to100%

Raptor Dance

1s channeling was replaced with a 1s cast time (still cannot be cancelled by Kez)
It means it won't go on cooldown if the cast is interrupted and it's affected by Cast Speed bonuses (i.e. Yasha and Kaya)
Strikes count
2/3/4to4
Base Damage
75to30/60/90
Total damage rescaled from 150/225/300 to 120/240/360
Max Health as Damage
4%to3%
Total max health damage rescaled from 8/12/16% to 12%
Lifesteal against illusions now has an 80% penalty, similarly to creep lifesteal penalty

Falcon Rush

Now also provides 15/30/45/60% Slow Resistance during the buff
Secondary Attacks Damage
100%to45/55/65/75%
Rush Range is no longer increased by AoE bonuses
Cooldown
20/18/16/14sto21/18/15/12s

Talon Toss

No longer has an AoE effect, proccing only on target
Now inflicts an attack with True Strike and fixed damage instead of simply dealing physical damage
This means it can proc and apply attack modifiers, but it also doesn't affect attack immune units (i.e. Ethereal)
Damage
75/125/175/225to60/120/180/240
Silence Duration
1.75/2/2.25/2.5sto2/2.25/2.5/2.75s
Cooldown
16/13/10/7sto13/11/9/7s

Shodo Sai

Chance to Mark
17%to18%
Mark no longer provides True Strike
No longer grants bonus stun or critical strike from marks generated by parrying an enemy Hero
As a result, there is no longer a visually distinct mark for being parried

Talents

Level 10 Talent +1.5 Mana Regen replaced with +50 Raptor Dance Radius
Level 15 Talent Raven's Veil Mark Applies Parry Bonus replaced with +1 Raptor Dance Strike
Level 20 Talent +50% Falcon Rush Evasion replaced with Add 50% of Attack Damage to Talon Toss (always uses attack value of Sai discipline)
Level 20 Talent Kazurai Katana Damage Per Second decreased from +5% to +4%

Invoker

BUFF
7.39 · 32 changes

Base stats

Base damage increased by 4
Damage at level 1
35–41to39–45
Intelligence gain
4.7to4.0
Aghanim's Scepter no longer grants +2 levels to facet-centered orb and +1 to the others. Now grants only +1 level to all Orbs
Additional orb level is moved to the new Level 15 Talent
Removed basic facet-exclusive upgrades: Cold Snap's health and mana restoration for Scholar of Koryx, Alacrity's bonus attack range for Mind of Tornarus and Chaos Meteor's increased size and travel distance for Agent of Gallaron

Wex

Now also grants +1/2/3/4/5/6/7/8/9/10 Attack Speed per instance

Exort

Attack Damage per instance
1/3/5/7/9/11/13/15/17/19to2/4/6/8/10/12/14/16/18/20

Cold Snap

Freeze Damage increased by 20
From 8/16/24/32/40/48/56/64/72/80 to 28/36/44/52/60/68/76/84/92/100

Sun Strike

Damage
(150 + 50 * Exort)to(125 + 50 * Exort)
From 200/250/300/350/400/450/500/550/600/650 to 175/225/275/325/375/425/475/525/575/625

Forge Spirit

Duration
10/20/30/40/50/60/70/80/90/100sto24/30/36/42/48/54/60/66/72/78s

Ice Wall

The damage per second interval is now based on an individual unit gaining the debuff, rather than on an interval for the entire wall. As a result, the first damage instance is now applied instantly
Damage interval
1sto0.5s
Damage per second
(8 * Exort)to(25 + Exort * 5)
From 8/16/24/32/40/48/56/64/72/80 to 30/35/40/45/50/55/60/65/70/75
Wall Width now supports AoE bonuses again

Facet: Scholar of Koryx

Quas: No longer gains the second additional level from Aghanim's Scepter
Cold Snap: No longer restores mana or health
Ice Wall: Aghanim's Shard upgrade moved to Aghanim's Scepter and reworked
Ice Wall: Aghanim's Scepter makes the skill vector-targeted to create a moving Ice Floe instead of Ice Wall. After 1.3s delay, the Ice Floe forms from the center of the targeted area, creating a 150 width Ice Floe in its wake. Enemies that stay in it for longer than 2.5 seconds freeze, becoming rooted for 1.5 + (0.1 * Quas) seconds and take an instance of (75 + 25 * Quas) magical damage
1.6/1.7/1.8/1.9/2.0/2.1/2.2/2.3/2.4/2.5s root duration and 100/125/150/175/200/225/250/275/300/325 damage
Ice Wall: Aghanim's Scepter cast range is 600. Ice Floe can freeze the same unit multiple times if they leave the floe and enter it again. Staying in the floe would prevent the unit from being rooted again
Ghost Walk: No longer upgraded with Aghanim's Scepter
Ghost Walk: Now upgraded with Aghanim's Shard
Ghost Walk: Increases Slow Radius by 150 and applies Ice Wall's Damage Per Second to all affected enemies

Facet: Mind of Tornarus

Wex: No longer gains the second additional level from Aghanim's Scepter
Alacrity: No longer provides bonus attack range to Invoker and his controlled units
Tornado: Aghanim's Scepter Twister spawn interval
300to400
Tornado: Aghanim's Scepter Twister damage per second
120to(50 + 10 * Wex)
60/70/80/90/100/110/120/130/140/150
Tornado: Aghanim's Scepter Twister duration
4sto(3s + 0.2s * Quas)
3.2/3.4/3.6/3.8/4.0/4.2/4.4/4.6/4.8/5s

Facet: Agent of Gallaron

Exort: No longer gains the second additional level from Aghanim's Scepter
Chaos Meteor: No longer has increased size and travel distance
Sun Strike: Aghanim's Scepter Cataclysm cooldown
75sto90s

Talents

Level 15 Talent -4s Sun Strike Cooldown replaced with +1 Facet Orb Level
Level 20 Talent Alacrity Damage/Speed increased from +30 to +35

Batrider

NERF
7.39 · 16 changes

Base stats

Base movement speed
330to320

Sticky Napalm

Now applies 2 stacks on cast
Stack limit
10to20
All per-stack values are halved
Application Damage and Turn Rate neither halved nor doubled
Damage per stack
5/10/15/20to2.5/5/7.5/10
Movement Slow per stack
1.5/3/4.5/6%to0.75/1.5/2.25/3%
Aghanim's Shard upgrade reworked
Removes the 20 stack limit and allows Sticky Napalm to deal 35% of its damage to buildings

Flaming Lasso

No longer upgraded with Aghanim's Shard

Facet: Stoked

Firefly: Also sets Batrider on fire. He's burning away 2% of his max health per second, but gains increasingly bigger bonuses to Movement Speed and Spell Amplification over the duration. Max Movement Speed Bonus: 25/30/35/40%. Max Spell Amplification Bonus: 20%
Firefly: Max bonus values are reached at the end of Firefly's duration and don't linger after. Bonuses increase and self-burn damage are applied every 0.1s. Self-burn damage does not increase over time. Self-burn damage is magical and non-lethal

Facet: Arsonist

Increases the max level of Sticky Napalm to 5
Number of times +2 All Attributes can be skilled
7to6
Sticky Napalm: At level 5 makes Batrider's attacks apply 1 stack of Sticky Napalm

Talents

Level 25 Talent Sticky Napalm stacks applied by Flamebreak increased from 2 to 4
Level 25 Talent Sticky Napalm Damage decreased from +20 to +10

Void Spirit

BUFF
7.39 · 12 changes

Base stats

Base Agility
19to21
Damage at level 1 increased by 1 (51–55 to 52–56)

Intrinsic Edge

The tooltip now shows the current values of Health Regen, Armor, Mana Regen, and Magic Resistance gained from the ability

Aether Remnant

Damage
85/135/185/235to90/140/190/240
Aghanim's Shard reworked
Creates an additional watcher path that rotates around the remnant, providing True Sight in a 475 radius. The remnants no longer trigger on creeps, instead dealing 50% of their damage every second in both paths

Resonant Pulse

Damage
60/105/150/195to60/110/160/210
Total damage with the talent decreased from 130/175/220/265 at level 15 to 100/150/200/250 at level 10

Talents

Level 10 Talent +50 Aether Remnant Damage replaced with +40 Resonant Pulse Damage
Level 10 Talent Mana Regen decreased from +1.75 to +1.5
Level 15 Talent +70 Resonant Pulse Damage replaced with +60 Aether Remnant Damage
Level 15 Talent Aether Remnant Provides 475 Truesight replaced with +20% Resonant Pulse Barrier
Affects both base and per hero hit values
Level 20 Talent Astral Step Charge Restore Time Reduction decreased from 4s to 3s

Chen

BUFF
7.39 · 11 changes

Base stats

Base damage increased by 2
Damage at level 1
46–56to48–58

Holy Persuasion

Bonus Damage
2/7/11/15to4/8/12/16
Existing units now receive the benefits of Chen leveling up or improving Holy Persuasion (normal ability points or talents) immediately; creeps maintain their percentage of health
No longer upgraded with Aghanim's Scepter

Divine Favor

Now Chen's teleporting units also receive the buff when this ability is cast on Chen himself

Hand of God

Now upgraded with Aghanim's Scepter
Reduces cooldown by 40s. Hand of God becomes a channeled spell. After the initial heal, Chen can keep channeling the ability for up to 6 seconds to grant Debuff Immunity with 60% Magic Resistance to all allied units within 800 radius with the exception of himself. This effect also triples the Hand of God's heal over time for all units within the Debuff Immunity radius
Channel Radius can be increased with AoE Bonuses

Talents

Level 15 Talent Holy Persuasion Damage increased from +12 to +14
Level 20 Talent Holy Persuasion Minimum Health increased from +1200 to +1300
Level 20 Talent -30s Hand of God Cooldown replaced with +20% Divine Favor Heal Amplification

Phantom Assassin

BUFF
7.39 · 11 changes

Blur

Now is an innate ability that improves with Coup de Grace level
Values were not changed
No longer dispelled when near enemy Outposts, Watchers or base buildings (other than Towers/Ancient)
Now dispelled when attacking Roshan or enemy Barracks
Now upgraded with Aghanim's Shard
Decreases cooldown from 60/55/50/45s to 50/45/40/35s. Any time Phantom Assassin gets a hero kill, her ability cooldowns advance 60% of their max cooldown values

Immaterial

Now is a basic ability
Bonus Evasion
20% + 1% per hero levelto20/30/40/50%

Fan of Knives

Now granted by Aghanim's Scepter
Max Health Damage
28%to30%
Break Duration
3sto4s
Cooldown
20sto14s

Sand King

ADJUSTED
7.39 · 11 changes

Base stats

Removed Sandshroud and Dust Devil Facets

Caustic Finale

Base Damage
15/35/55/75to20/40/60/80
Dying Unit's Max Health as Damage
4/8/12/16%to3/7/11/15%

Sand Storm

Radius
350/400/450/500to425/500/575/650
Once again grants invisibility by default (0.7s fade time)

Stinger

Radius
225/255/285/315to230/250/270/290
Bonus Damage
35/70/105/140to50/75/100/125

Facet: Sandblast

Sand Storm: When Sand King attacks enemies in Sand Storm, he applies a debuff that blinds the target by 20/30/40/50%. Blind duration: 5s

Facet: Final Sting

Stinger: Each enemy hero hit by Stinger in innermost radius instantly emits a Caustic Finale explosion that deals 50% less damage
Doesn't apply to Stinger strikes created by Aghanim's Scepter

Talents

Level 20 Talent Base/Incremental Radius of Epicenter decreased from +100/12 to +75/7
Level 25 Talent 35% Sand Storm Slow and Blind replaced with 45% Sand Storm Slow

Brewmaster

BUFF
7.39 · 10 changes

Thunder Clap

Cast Point
0.4sto0.35s
Cooldown
16/15/14/13sto18/16/14/12s
Damage
75/150/225/300to80/160/240/320

Cinder Brew

Cooldown
22/19/16/13sto19/17/15/13s

Primal Split

Earth Brewling's attack damage increased by 5/10/15
From 15–25/45–55/75–85 to 20–30/55–65/90–100
Earth Brewling's Demolish Bonus Building Damage
80/140/200to50/100/150
Storm Brewling's Cyclone now deals 75 damage when the target unit lands
Storm Brewling's Wind Walk Bonus Movement Speed
20/30/40%to25/35/45%
Fire Brewling's Permanent Immolation radius
220to250

Talents

Level 20 Talent Attack Speed increased from +100 to +110

Nature's Prophet

NERF
7.39 · 10 changes

Base stats

Attack Range
620to600
Removed Ironwood Treant facet

Sprout

Damage
70/140/210/280to70/135/200/265

Teleportation

Barrier
100/150/200/250to70/130/190/250

Facet: Soothing Saplings

Sprout: Healing mechanic reworked. Now enchants all trees in a 1200 AoE around the Sprout. Each enchanted tree emits a 175 radius healing aura. No longer heals buildings
Sprout: Heal per second
10/20/30/40to14/26/38/50
Level 15 Talent +100 Teleportation Barrier replaced with +30% Sprout Heal Per Second

Facet: Nature's Profit

Whenever an enemy hero is killed by Nature's Prophet or dies within 750 range of him, 2 seconds later a money tree grows in their place. Each tree spawns 2 gold bags every second, which can be picked up by any hero. Each gold bag grants gold equal to 1.5x of the killed hero's level. Each money tree has a lifespan of 3s
Gold bags are created in 200-250 radius from the tree and disappear after 15s of lying on the ground. Gold Bags are automatically picked up by heroes within 50 range from them. Money tree provides 2x Tango healing similarly to Ironwood Tree
Level 15 Talent +100 Teleportation Barrier replaced with +1 Nature's Profit Gold Bags Per Tick

Spirit Breaker

NERF
7.39 · 9 changes

Planar Pocket

Ability Reworked
Now is a unit-targeted ability. Barathrum gains 75% magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes on the target to get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected. Cast Range: 700
Io's Tether is the only exception that will ignore this effect
Redirected spells are not considered as reflected. If Spirit Breaker is under effects such as Lotus Orb's Echo Shell, redirected spells will be reflected back to the enemy caster
If the redirected spell has different interactions for allies and enemies, Spirit Breaker will receive the enemy interaction
Example: Oracle's Fate's Edict will disarm Spirit Breaker even if the ability was redirected from Oracle's ally
Cooldown
20sto25s
Mana Cost
75to100
Duration
7sto6s
Now dispellable only by Strong Dispel

Disruptor

NERF
7.39 · 8 changes

Thunder Strike

Aghanim's Shard dormant duration
5sto4s

Facet: Thunderstorm

Thunder Strike: Now also increases slow duration from 0.4s to 0.8s

Facet: Kinetic Fence

Fixed an error that displayed incorrect wall length in tooltips and description
It used to show Kinetic Field's 350 radius, but the actual length is 1200

Facet: Transference

Increases the max level of Electromagnetic Repulsion to 4, improves with Static Storm
Electromagnetic Repulsion: Can be activated, targeting allied heroes or self. Manual cast deals damage equal to 10% of Disruptor's current health and sets ability on 26/20/14/8s cooldown. Cast Range: 600. Mana Cost: 50

Talents

Level 15 Talent +1.5s Static Storm Duration replaced with +60 Static Storm Max DPS
Level 20 Talent +0.6s Thunder Strike Slow Duration replaced with +150 Electromagnetic Repulsion Radius/Knockback
Level 20 Talent Kinetic Field Duration decreased from +2s to +1.5s

Lich

NERF
7.39 · 8 changes

Base stats

Removed Frostbound Facet

Sinister Gaze

Mana Drain per second
15%to20%
No longer has extended duration on creeps

Chain Frost

Now the orb lingers for 2s if there are no current targets to bounce to. The orb will bounce to a new target if one becomes available within the linger duration
Bounces can now damage and slow Roshan
Previously only affected Roshan if he was the cast target

Ice Spire

Hero hits to kill
5to4
Creep hits to kill
10to8

Facet: Evil Eye

Sinister Gaze: Sinister Gaze applies a Evil Eye debuff that will deal additional 10/15/20/25 damage every time Lich deals magic damage to the target, and amplifies received movement slows by 50%. The Evil Eye debuff duration lingers up to 2x the elapsed Sinister Gaze channel duration
Abilities and items that do not proc certain other abilities (Blood Grenade, Radiance, etc.) do not trigger the additional magic damage

Naga Siren

BUFF
7.39 · 8 changes

Base stats

Base Agility
21to22
Damage at level 1 increased by 1 (from 44–46 to 45–47)

Ensnare

Aghanim's Scepter now also applies Break to the target

Song of the Siren

Cooldown
180/140/100sto160/130/100s

Facet: Deluge

No longer reduces enemy status resistance
Damage
80/140/200/260to80/150/220/290
Max Movement Speed
240to230

Talents

Level 25 Talent Ensnare applies Break replaced with +25 Agility

Dawnbreaker

NERF
7.39 · 7 changes

Base stats

Base damage decreased by 5
Damage at level 1
54–58to49–53

Break of Dawn

Ability reworked
Passive, can't be leveled up
Whenever the sun comes out, Dawnbreaker gains 25% bonus base damage and 20% bonus vision that decreases throughout the course of the day, down to 0% at night

Starbreaker

Aghanim's Shard upgrade now also destroys trees in front of Dawnbreaker

Facet: Starsurge

Starbreaker: Now will grant the attack speed buff even if Starbreaker was interrupted

Earthshaker

NERF
7.39 · 7 changes

Base stats

Removed Spirit Cairn innate ability

Slugger

Now is an innate ability
Almost no values were changed, still improves with Echo Slam
Damage (Creep Death)
40/60/80/100to30/45/60/75

Aftershock

Radius
350to300

Echo Slam

Echo Damage
90/110/130to90/100/110

Facet: Tectonic Buildup

Aftershock: Radius increase
(+50 with every 10 hero levels)to(+40 with every level of Echo Slam)

Facet: Resonating Ridge

Fissure: Enemy heroes stunned by Fissure emit an echo to each nearby unit within a 400 radius, dealing 60% of Echo Slam's current echo damage
It's equal to 54/60/66 damage, plus 30 with level 20 talent

Io

BUFF
7.39 · 7 changes

Base stats

Removed Sight Seer innate ability
Wellspring: New Innate Ability. Passive, can't be leveled up
Consumable items and item abilities that restore Health and Mana over time affect Io twice as fast. Total amount of restored health or mana remains the same
This applies to Healing Salve, Tango, Clarity, Bottle, Urn of Shadows, Spirit Vessel, Pollywog Charm, and Mana Draught
Example: Usually Clarity restores 150 mana over 25s. For Io it will restore 150 mana over 12.5s

Spirits

Aghanim's Scepter Movement Slow
15%to25%

Relocate

Cooldown
100/90/80sto90/80/70s

Ring Master

NERF
7.39 · 7 changes

Dark Carnival Barker

If Ringmaster does not have a Souvenir, he will be granted one upon death (instead of upon respawn)
Ringmaster will no longer be granted a Souvenir if he has no Souvenirs and dies to a Neutral Creep or Roshan

Escape Act

Mana Cost
80to120
Bonus Movement Speed
5/10/15/20%to0/8/16/24%

Impalement Arts

Impact Damage
75to50

Spotlight

Illusion Max Health Loss each second
50%to30%

Talents

Level 10 Talent +200 Escape Act Cast Range replaced with +75 Impalement Arts Impact Damage

Shadow Fiend

NERF
7.39 · 7 changes

Necromastery

Hero kills now grant 3 souls

Feast of Souls

Cooldown
16sto21s
Mana Cost
60to60/65/70/75
Duration
7.5/8/8.5/9sto8s
Now additionally provides 5/7/9/11% bonus move speed

Facet: Shadowmire

Shadowraze: Movement Slow per stack
3/6/9/12%to6/8/10/12%

Talents

Level 15 Talent Presence Aura Affects Buildings replaced with +2 Presence Armor Reduction

Silencer

NERF
7.39 · 7 changes

Base stats

Removed Irrepressible and Reverberating Silence facets

Glaives of Wisdom

No longer upgraded with Aghanim's Shard

Facet: Synaptic Split

Increases the max level of Glaives of Wisdom to 5
Number of times +2 All Attributes can be skilled
7to6
Glaives of Wisdom: Level 5 makes glaives bounce 1 time to a random target within 450 range. The bounce prioritizes heroes and costs mana just like the original attack

Facet: Suffer In Silence

Silencer deals 10/15/20/25% more damage to silenced targets and takes 10/15/20/25% less damage from them. Improves with Global Silence

Talents

Level 20 Talent 1 Glaives of Wisdom Bounce replaced with +40s Glaives of Wisdom Int Steal Duration

Venomancer

BUFF
7.39 · 7 changes

Base stats

Septic Shock: Aghanim's Scepter no longer gives Plague Wards the ability to deal Septic Shock damage (moved to Plague Carrier facet)
Septic Shock: Aghanim's Scepter Base Damage per debuff
20%to25%

Plague Ward

Ward HP
120/230/340/450to150/250/350/450
Gold Bounty
15/17/19/21to10/14/18/22

Facet: Plague Carrier

Septic Shock: Allows Plague Wards to deal Septic Shock damage based on their damage
Venomous Gale: When Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them based on the current level of Plague Ward

Talents

Level 20 Talent Gale Creates Plague Wards replaced with +50 Base Damage

Abaddon

NERF
7.39 · 6 changes

Base stats

Removed Mephitic Shroud Facet

Withering Mist

Instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 35%, now reduces Health Restoration by 35%

Mist Coil

No longer upgraded with Aghanim's Shard

Aphotic Shield

Now upgraded with Aghanim's Shard
Deals 75% of absorbed damage to nearby enemies

Facet: Malignant Mist

Mist Coil: Mist Coil also deals 40/60/80/100% attack damage and applies effects from items and abilities. Self damage when cast on an enemy is
40%to70%
Self damage is not affected by attack damage. This is exactly how it was with the previous Aghanim's Shard effect

Lifestealer

NERF
7.39 · 6 changes

Base stats

Base Strength
25to23
Damage at level 1 decreased by 2 (from 41–47 to 39–45)

Feast

Heal from Target's Max Health
1.5/2/2.5/3%to2/2.25/2.5/2.75%
Max Health Damage
1.5/2/2.5/3%to2/2.25/2.5/2.75%

Infest

Creep Max HP Loss / sec
2/1/0%to1.5/0.75/0%

Facet: Gorestorm

Infest: Damage over time debuff is now undispellable

Morphling

NERF
7.39 · 6 changes

Base stats

Strength gain
3.2to2.6
Base Mana Regen
0.5to0

Attribute Shift (Agility Gain)

Shift Rate
5/10/15/20to4/8/12/16

Attribute Shift (Strength Gain)

Shift Rate
5/10/15/20to4/8/12/16

Morph

Morph Replicate sub-ability cooldown
1sto2s

Talents

Level 20 Talent Agility decreased from +20 to +15

Windranger

NERF
7.39 · 6 changes

Powershot

Cast Range
2600to3000
Now it matches arrow's range

Focus Fire

Damage Reduction
30%to25%

Gale Force

Cast Range
1500to1200
Radius
1000to900

Facet: Tangled

Shackleshot: Bonus Damage per hero
12/20/28/36to40
Shackleshot: Damage Buff Duration
6sto3/4/5/6s

Witch Doctor

BUFF
7.39 · 6 changes

Base stats

Removed Headhunter Facet

Paralyzing Cask

No longer deals bonus damage to creeps
Base Damage
50to55/70/85/100
Now deals 20 more damage per bounce by default
Bounces
2/4/6/8to3/4/5/6

Facet: Malpractice

Maledict: When an enemy dies while under effect of Maledict, 75% of what the next burst damage amount would be is dealt to all enemies in 800 units. This effect works even if the enemy dies to the last burst of damage
Doesn't work on illusion's death. Sends projectiles towards enemies within said radius. Projectile speed: 1200. Disjointable

Wraith King

NERF
7.39 · 6 changes

Base stats

Base movement speed
315to310
Base Intelligence
18to16

Vampiric Spirit

Lifesteal
16/24/32/40%to10/20/30/40%
No longer freezes Reincarnation cooldown while Wraith Delay is active

Reincarnation

Can no longer be triggered while under effect of Vampiric Spirit's Wraith Delay (for ceremonial reasons)

Facet: Bone Guard

Denies on non-skeleton units now count towards skeleton charges

Muerta

BUFF
7.39 · 5 changes

Base stats

Removed Ofrenda Facet

Facet: Quickdraw

Dead Shot: Whenever an enemy is feared, Gunslinger proc chance increases to 1.5x base chance for 5s
Gunslinger: Each time Gunslinger procs, the remaining Dead Shot cooldown is reduced by 1s
Also affects charge restoration time

Talents

Level 20 Talent 2 Dead Shot Charges replaced with +2s Pierce The Veil Duration
Level 25 Talent +25% Magic Resistance replaced with 2 Dead Shot Charges

Phantom Lancer

BUFF
7.39 · 5 changes

Base stats

Base Health Regen
1.5to2

Spirit Lance

No longer upgraded with Aghanim's Scepter

Phantom Rush

Now upgraded with Aghanim's Scepter
Increases Max Rush Distance by 625. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them

Talents

Level 20 Talent +300 Phantom Rush Range replaced with +15% Spirit Lance Illusion Damage

Templar Assassin

NERF
7.39 · 5 changes

Meld

Armor Reduction
5/6/7/8to3.5/5/6.5/8
Bonus Damage
70/125/180/235to55/105/155/205

Psionic Trap

Aghanim's Shard Min Silence Duration
1sto0.25s

Talents

Level 10 Talent Meld Debuff Duration decreased from +2.5s to +2s
Level 15 Talent +100 Psi Blades Attack and Split Range replaced with +3 Meld Armor Reduction

Alchemist

ADJUSTED
7.39 · 4 changes

Corrosive Weaponry

Max Stacks
10/12/14/16to7/10/13/16
Movement Slow per stack
1.5/2/2.5/3%to2/2.5/3/3.5%
Base Attack Damage Reduction per stack
1.5/2/2.5/3%to2/2.5/3/3.5%

Facet: Dividends

Greevil's Greed: GPM per Aghanim's Scepter
+75to+70

Ancient Apparition

NERF
7.39 · 4 changes

Ice Vortex

Cast Range
1500to1200
Radius
300to275

Ice Blast

Aghanim's Shard Cold Feet stun duration
60%to50%

Talents

Level 20 Talent Ice Blast Frostbitten Duration decreased from +5s to +4s

Arc Warden

BUFF
7.39 · 4 changes

Facet: Runed Replica

Tempest Double: Level 1 now grants Arcane Rune instead of Invisibility Rune
All other levels are unchanged

Talents

Level 20 Talent Magnetic Field Cooldown Reduction decreased from 7s to 5s
Level 20 Talent Spark Wraith Damage increased from +40% to +50%
Level 25 Talent Spark Wraith Activation Delay Reduction increased from 1s to 1.1s

Beastmaster

NERF
7.39 · 4 changes

Base stats

Base Agility
22to19
Damage at level 1 decreased by 1 (from 53–57 to 52–56)

Drums of Slom

Stacks granted upon using Primal Roar
10/15/20to10

Talents

Level 15 Talent Inner Beast Attack Speed increased from +10 to +15

Bloodseeker

ADJUSTED
7.39 · 4 changes

Base stats

Removed Bloodrush Facet

Facet: Old Blood

Bloodrage: Replaces 15/20/25/30% Spell Amplification with 10/15/20/25% base damage amplification. The ability now also silences the target and can be cast on enemies. Decreases Cast Range from 800 to 400. Increases Mana Cost from 0 to 60
Level 20 Talent that reduces Bloodrage's Max Health damage doesn't affect enemy casts. Aghanim's Scepter upgrade also affects only Bloodseeker and doesn't provide bonus damage to enemies
Level 10 Talent +15% Bloodrage Spell Amplification replaced with +15% Bloodrage Base Damage Amp

Talents

Level 10 Talent +25 Bloodrage Attack Speed replaced with +175 Health

Bristleback

NERF
7.39 · 4 changes

Viscous Nasal Goo

Base Armor Loss
2/2/3/3to1.5/2/2.5/3
Base Movement Slow
15%to10%

Quill Spray

Added an auto-cast. Right-click the ability to make Bristleback automatically cast it whenever it's possible

Facet: Seeing Red

Warpath: Vision cone
90to110 degrees

Broodmother

BUFF
7.39 · 4 changes

Spider's Milk

Buff is no longer dispellable

Talents

Level 10 Talent Spider's Milk Hero Health as heal increased from +0.5% to +1.5%
Level 15 Talent -5s Spin Web Charge Restore Time replaced with +12 Incapacitating Bite Attack Bonus
Level 20 Talent +12 Incapacitating Bite Attack Bonus replaced with -6s Spin Web Charge Restore Time

Faceless Void

BUFF
7.39 · 4 changes

Talents

Level 10 Talent Time Dilation DPS per cooldown increased from +7 to +9
Level 15 Talent Time Lock Damage increased from +30 to +35
Level 20 Talent Time Walk Cooldown Reduction increased from 1s to 1.25s
Level 20 Talent Attack Speed During Chronosphere/Time Zone increased from +80 to +100

Grimstroke

ADJUSTED
7.39 · 4 changes

Stroke of Fate

Point Vector Target behavior, previously exclusive to Fine Art facet, is now enabled by default
20/30/40/50 bonus damage per unit replaced with separate values for heroes and creeps: 20/40/60/80 per hero and 10/20/30/40 per creep
Illusions count as creeps

Soulbind

If the debuff ends on the primary target early due to status resistance, it will also be destroyed on the secondary target
Previously, the secondary target would still be leashed

Facet: Fine Art

Stroke of Fate: Grimstroke launches a mirrored curved stroke from his free hand. Each enemy can take damage only from one stroke but still contributes to bonus damage accumulation for both

Marci

BUFF
7.39 · 4 changes

Base stats

Agility gain
1.8to2.2
Damage gain per level
+3.0to+3.2

Dispose

Damage
75/150/225/300to60/150/240/330

Rebound

Mana Cost
75/90/105/120to70/80/90/100

Medusa

NERF
7.39 · 4 changes

Mystic Snake

Base Damage
90/150/210/270to90/140/190/240
Mana Gain
14/15/16/17%to15%

Gorgon's Grasp

Mana Cost
40/60/80/100to65/85/105/125

Stone Gaze

Mana Cost
200to250

Monkey King

NERF
7.39 · 4 changes

Base stats

Removed Wukong's Faithful facet

Primal Spring

Cast Range
1000to800

Jingu Mastery

Counter Duration
7/8/9/10sto5.5/7/8.5/10s

Facet: Changing of the Guard

Wukong's Command: While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. Mana Cost: 25. Cooldown: 3s
Changing of the Guard ability appears in place of Wukong's Command and starts on a 0.5s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation. The possessed soldier has a small ring around it which is visible only to Monkey King and his allies. When the effect is over, Monkey King becomes his usual self leaving the overtaken soldier's position empty.

Oracle

BUFF
7.39 · 4 changes

Base stats

Attack Range
620to625

Prognosticate

Now also foretells which power rune will spawn
Pressing Alt will now display which rune will spawn and a timer before it spawns
Nothing will be shown above the rune spot if the next rune will spawn in the other rune spot

Fate's Edict

Cast Range
500/600/700/800to700

Skywrath Mage

BUFF
7.39 · 4 changes

Base stats

Base Intelligence
23to25
Damage at level 1 increased by 2 (from 39–49 to 41–51)

Talents

Level 10 Talent +0.5x Arcane Bolt Int Multiplier replaced with +125 Arcane Bolt Cast Range
Level 25 Talent Arcane Bolt Pierces Spell Immunity replaced with +1.5x Arcane Bolt Int Multiplier

Terrorblade

NERF
7.39 · 4 changes

Base stats

Base Health Regen
1.5to0.5

Reflection

Mana Cost
45/50/55/60to60/65/70/75

Metamorphosis

Bonus Damage
30/40/50/60to20/40/60/80

Demon Zeal

Bonus Movement Speed
100to60

Timbersaw

BUFF
7.39 · 4 changes

Exposure Therapy

Mana gain on tree kill
4/5/6/7to4/6/8/10

Flamethrower

Building Damage
40%to50%

Talents

Level 10 Talent Reactive Armor Regeneration per Stack increased from +0.2 to +0.25
Level 20 Talent Exposure Therapy Heals per Tree Destroyed increased from +7 to +10

Tiny

ADJUSTED
7.39 · 4 changes

Tree Grab

Attack Range
350to300

Grow

Attack Speed Reduction
30%to35%

Avalanche

Damage
100/200/300/400to100/190/280/370

Talents

Level 15 Talent Avalanche Damage increased from +70 to +100

Vengeful Spirit

BUFF
7.39 · 4 changes

Base stats

Base Agility
21to23
Damage at level 1 increased by 2 (from 47–53 to 49–55)

Magic Missile

Stun duration
1.1/1.3/1.5/1.7sto1.2/1.4/1.6/1.8s

Talents

Level 20 Talent Wave of Terror Steals Reduced Damage And Armor increased from 20% to 25%

Axe

BUFF
7.39 · 3 changes

Battle Hunger

Movement Slow
15/20/25/30%to18/22/26/30%

Facet: Call Out

Berserker's Call: Bonus Armor
+5to+6
Total value increased from 17/18/19/20 to 18/19/20/21

Talents

Level 20 Talent Counter Helix Damage increased from +25 to +30

Crystal Maiden

ADJUSTED
7.39 · 3 changes

Facet: Arcane Overflow

Arcane Aura: Allied mana restoration
25%to15%
Arcane Aura: Now also restores a portion of mana to Crystal Maiden herself
Arcane Aura: Activation no longer interrupts movement

Dark Willow

BUFF
7.39 · 3 changes

Pixie Dust

Bonus Health Regen
100%to150%
Bonus Mana Regen
100%to150%

Shadow Realm

Cooldown
22/20/18/16sto21/19/17/15s

Dazzle

BUFF
7.39 · 3 changes

Shallow Grave

Cast Range
700/800/900/1000to900
Duration
3.5/4/4.5/5sto4/4.5/5/5.5s
Heal Amplification per 10% missing
2/4/6/8%to3/5/7/9%

Death Prophet

BUFF
7.39 · 3 changes

Crypt Swarm

Damage
85/165/245/325to100/175/250/325

Silence

Projectile Speed
1200to1400

Talents

Level 15 Talent Silence AoE increased from +75 to +100

Doom

BUFF
7.39 · 3 changes

Doom

Mana Cost
150/225/300to150/200/250
Aghanim's Scepter radius
300to350

Facet: Devil's Bargain

Item sell back percentage
90%to85%

Elder Titan

NERF
7.39 · 3 changes

Astral Spirit

Astral Spirit no longer automatically rejoins Elder Titan on collision with him. Now requires the duration to run out or the Return ability to be cast

Facet: Deconstruction

Natural Order: Armor Reduction per second
1to0.8
Natural Order: Magic Resistance Reduction per second
1%to0.8%

Hoodwink

BUFF
7.39 · 3 changes

Acorn Shot

Mana Cost
85/90/95/100to70/80/90/100

Scurry

Buff Duration
2/2.5/3/3.5sto3.5/4/4.5/5s

Facet: Go Nuts

Scurry: No longer increases Buff Duration to 3.5/4/4.5/5s

Jakiro

NERF
7.39 · 3 changes

Liquid Frost

Bonus Damage
12/18/24/30to8/16/24/32

Macropyre

Linger duration
2sto1s
Aghanim's Scepter no longer increases flame width by 70

Juggernaut

ADJUSTED
7.39 · 3 changes

Blade Fury

Damage tick interval is no longer based on Juggernaut's attack speed and has been changed to 5 ticks per second
Damage
40/45/50/55 per tickto80/110/140/170 per second

Talents

Level 20 Talent -3s Blade Fury Cooldown replaced with +90 Blade Fury DPS

Keeper of the Light

NERF
7.39 · 3 changes

Spirit Form

Cast Range Bonus
125/250/375to100/200/300

Facet: Recall

Chakra Magic is now applied only to the teleport target
Movement speed buff is still applied to both Keeper of the Light and the target

Talents

Level 15 Talent Chakra Magic Cooldown Reduction decreased from 3s to 2s

Legion Commander

ADJUSTED
7.39 · 3 changes

Outfight Them!

Now levels up with Duel
Instead of increasing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 50%, now increases Health Restoration by 30/40/50/60%
Now applies when attacking enemy heroes that are equal or higher level than you, instead of only higher level enemy heroes

Leshrac

NERF
7.39 · 3 changes

Split Earth

Aghanim's Shard additional casts
3to2

Facet: Chronoptic Nourishment

No longer improves with Pulse Nova's level
Damage as mana restore
14/21/28/35%to25%

Lycan

BUFF
7.39 · 3 changes

Wolf Bite

Now can also be used on allied creep-heroes

Facet: Spirit Wolves

Summon Wolves: Bonus Health per wolf
60/115/170/225to60/120/180/240

Talents

Level 20 Talent Shapeshift Duration increased from +6s to +7s

Magnus

BUFF
7.39 · 3 changes

Shockwave

Slow Duration
0.7/0.8/0.9/1sto0.4/0.6/0.8/1s

Skewer

Aghanim's Shard Tree Hit Damage
30to40
Aghanim's Shard Cliff Hit Damage
125to150

Mars

BUFF
7.39 · 3 changes

Dauntless

HP Regen per extra enemy
50%to70%
Radius
900to700

Talents

Level 10 Talent Dauntless Regen Per Enemy increased from +10% to +20%

Necrophos

BUFF
7.39 · 3 changes

Sadist

Mana Regen per kill
3/4.5/6/7.5to3.5/5/6.5/8

Death Pulse

Heal
55/80/105/130to70/90/110/130

Talents

Level 10 Talent +125 Reaper's Scythe Cast Range replaced with -2.5s Ghost Shroud Cooldown

Night Stalker

NERF
7.39 · 3 changes

Facet: Voidbringer

Void: Level 5 now also increases Move Slow from 50% to 60%
Void: Level 5 now also increases Attack Slow from 50 to 60

Talents

Level 20 Talent Strength decreased from +20 to +15

Ogre Magi

BUFF
7.39 · 3 changes

Base stats

Base Strength
23to25
Damage at level 1 increased by 2 (from 67–73 to 69–75)

Ignite

Slow
20/23/26/29%to25%

Omniknight

BUFF
7.39 · 3 changes

Hammer of Purity

Mana Cost
30/35/40/45to0
Now briefly slows the target's movement speed by 75% for 0.2s
Now also increases attack range by 75 for the hit

Outworld Devourer

NERF
7.39 · 3 changes

Talents

Level 10 Talent Mana decreased from +250 to +200
Level 15 Talent Current Mana as Movement Speed decreased from +1% to +0.8%
Level 20 Talent Sanity's Eclipse Mana Difference Multiplier decreased from +0.2 to +0.15

Slardar

NERF
7.39 · 3 changes

Base stats

Base Armor decreased by 1

Seaborn Sentinel

Bonus Armor
1/2/3/4to3/4/5/6
Aghanim's Scepter Bonus Armor
11to10
Total Armor bonus with Scepter increased from 12/13/14/15 to 13/14/15/16

Sniper

BUFF
7.39 · 3 changes

Take Aim

Bonus Attack Range
200to100/150/200/250
No longer increases armor
While active, Sniper's vision range is increased by 500/750/1000/1250 and his field of view is restricted to a 140 degree cone
He still shares vision with his team

Spectre

NERF
7.39 · 3 changes

Desolate

Radius
400to350

Shadow Step

Duration
5/6/7sto6s

Haunt

Duration
7sto6s

Treant Protector

BUFF
7.39 · 3 changes

Nature's Guise

Damage taken cooldown
3sto2.75s

Living Armor

Duration
15/20/25/30sto18/22/26/30s

Overgrowth

Cooldown
120/110/100sto110/100/90s

Underlord

ADJUSTED
7.39 · 3 changes

Facet: Demon's Reach

Atrophy Aura: No longer loses cleave on death

Facet: Abyssal Horde

Demonic Warrior damage type
DefaulttoRunty
Runty units deal 25% less attack damage against heroes
Demonic Archer damage type
DefaulttoPiercing
Piercing units deal 50% more attack damage against non-hero units, but also deal 50% less damage to heroes and heavy units (buildings and siege creeps)

Undying

BUFF
7.39 · 3 changes

Base stats

Base Damage increased by 2
Damage at level 1
53–61to55–63

Soul Rip

Damage/Heal per unit
15/25/35/45to14/26/38/50

Winter Wyvern

NERF
7.39 · 3 changes

Talents

Level 10 Talent Damage increased from +30 to +35
Level 15 Talent Splinter Blast Shatter Radius decreased from +400 to +300
Level 25 Talent Splinter Blast Stun Duration decreased from 1.5s to 1.25s

Zeus

BUFF
7.39 · 3 changes

Talents

Level 10 Talent +1.75 Mana Regen replaced with +1 Heavenly Jump Target
Level 15 Talent +1 Heavenly Jump Target replaced with -0.4s Arc Lightning Cooldown
Level 25 Talent Static Field Damage increased from +1% to +1.5%

Anti-Mage

BUFF
7.39 · 2 changes

Talents

Level 15 Talent Persecutor Min/Max Movement Slow increased from +5%/15% to +7.5%/15%
Level 20 Talent Mana Void Stun increased from +0.7s to +0.8s

Bounty Hunter

ADJUSTED
7.39 · 2 changes

Friendly Shadow

Ally Fade Time
1.0sto0.5s

Talents

Level 10 Talent Damage increased from +20 to +25

Centaur Warrunner

BUFF
7.39 · 2 changes

Double Edge

Cast Range
150to175

Facet: Counter-Strike

Double Edge: Now also counts non-hero damage taken from enemies

Chaos Knight

BUFF
7.39 · 2 changes

Chaos Bolt

Maximum Damage
150/230/310/390to155/240/325/410

Facet: Cloven Chaos

Chaos Bolt: Bounce range
60% of cast rangeto70%

Clinkz

ADJUSTED
7.39 · 2 changes

Burning Army

Cooldown
80sto70s

Talents

Level 15 Talent Attack Range decreased from +75 to +60

Clockwerk

ADJUSTED
7.39 · 2 changes

Facet: Chainmeal

Armor Power: Clockwerk gains an ability to self-cast Chainmail item to consume it. Each consumed Chainmail provides him with +4 Armor. Number of stacks is unlimited

Talents

Level 20 Talent +75 Rocket Flare Damage replaced with +70 Power Cogs Mana Burn

Dark Seer

NERF
7.39 · 2 changes

Base stats

Agility gain
1.8to1.5

Normal Punch

Cooldown
9sto10s

Drow Ranger

BUFF
7.39 · 2 changes

Frost Arrows

Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 10% per stack, now reduces Health Restoration by 10% per stack

Glacier

On-cast knockback distance
175to225

Ember Spirit

BUFF
7.39 · 2 changes

Facet: Chain Gang

Searing Chains: Number of bonus units
1to2
Searing Chains: Unit Count
3to4

Enchantress

BUFF
7.39 · 2 changes

Impetus

Mana Cost
50to40/45/50/55

Facet: Spellbound

Enchant: Attack Range Bonus
60/120/180/240to100/150/200/250

Gyrocopter

ADJUSTED
7.39 · 2 changes

Base stats

Base Armor decreased by 1

Facet: Afterburner

Rocket Barrage: Movespeed Duration
4sto4.5s

Lina

BUFF
7.39 · 2 changes

Base stats

Combustion: Overheat Damage
10/30/50/70to15/35/55/75

Laguna Blade

Damage
500/700/900to500/750/1000

Lion

ADJUSTED
7.39 · 2 changes

Finger of Death

Cooldown
140/90/40sto130/85/40s
Aghanim's Scepter Cooldown
80/50/20sto90/60/30s

Meepo

ADJUSTED
7.39 · 2 changes

Base stats

Base Armor decreased by 1

Facet: More Meepo

Divided We Stand: Clone Stats
85%to90%

Nyx Assassin

BUFF
7.39 · 2 changes

Base stats

Nyxth Sense: Radius
350to400

Spiked Carapace

Cooldown
23/18/13/8sto20/16/12/8s

Pangolier

BUFF
7.39 · 2 changes

Facet: Double Jump

Shield Crash: Min Damage/Barrier Increase
25%to30%

Talents

Level 15 Talent Shield Crash Barrier Per Hero increased from +80 to +90

Phoenix

BUFF
7.39 · 2 changes

Facet: Hotspot

Sun Ray: Max damage/heal
150%to160%

Talents

Level 20 Talent Supernova Stun Duration increased from +0.5s to +0.6s

Pugna

BUFF
7.39 · 2 changes

Decrepify

Cast Range
475/550/625/700to550/600/650/700

Facet: Rewards of Ruin

Spell amplification per destroyed tower
1.25%to1.5%

Queen of Pain

BUFF
7.39 · 2 changes

Shadow Strike

Movement Slow
20/35/50/65%to25/35/45/55%

Facet: Bondage

Returning spell damage
15%to20%

Riki

BUFF
7.39 · 2 changes

Talents

Level 10 Talent Cloak and Dagger Movement Speed increased from +8% to +10%
Level 25 Talent Cloak and Dagger Fade Delay Reduction increased from 1s to 1.25s

Rubick

BUFF
7.39 · 2 changes

Telekinesis

Cooldown
24/21/18/15sto23/20/17/14s

Spell Steal

Certain spells that are toggleable and do not have a health or mana cost are no longer stealable
This includes Mars' Bulwark, Medusa's Split Shot, Muerta's Gunslinger, and Phantom Lancer's Phantom Rush

Shadow Shaman

BUFF
7.39 · 2 changes

Mass Serpent Ward

On creation, wards now prioritize the closest enemy hero in their attack range

Facet: Massive Serpent Ward

Mass Serpent Ward: Damage multiplier
10xto12x
Damage increased from 500/850/1200 to 600/1020/1440. Health and Bounty values are still multiplied by 10x

Slark

NERF
7.39 · 2 changes

Essence Shift

Duration
20/40/60/80sto15/35/55/75s

Depth Shroud

Cast Range
600to400

Snapfire

BUFF
7.39 · 2 changes

Base stats

Buckshot: Auto attack bonus damage on non-glancing shots
25%to30%

Talents

Level 20 Talent +60 Mortimer Kisses Impact Damage replaced with 2 Firesnap Cookie Charges

Tinker

NERF
7.39 · 2 changes

Base stats

Base Armor decreased by 2

March of the Machines

Damage
17/26/35/44to13/22/31/40

Viper

BUFF
7.39 · 2 changes

Poison Attack

Mana Cost
24to22

Viper Strike

Attack Slow
80/120/160to100/140/180

Warlock

NERF
7.39 · 2 changes

Fatal Bonds

No longer applies to enemies in Fog of War (once applied, damage still hits enemies in FoW)

Shadow Word

Effect Radius
300to225

Bane

BUFF
7.39 · 1 change

Enfeeble

Cooldown
28/21/14/7sto22/17/12/7s

Dragon Knight

ADJUSTED
7.39 · 1 change

Facet: Frost Dragon

Wyrm's Wrath: Instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 14/21/28/35%, now reduces Health Restoration by 14/21/28/35%

Enigma

ADJUSTED
7.39 · 1 change

Demonic Summoning

Eidolon Damage
20/28/38/47to16/27/38/49

Huskar

BUFF
7.39 · 1 change

Inner Fire

Aghanim's Shard Movement Slow
40%to50%

Kunkka

ADJUSTED
7.39 · 1 change

Facet: Grog Blossom

X Marks the Spot: Upon return, now always applies Ghostship's Admiral's Rum buff to Kunkka himself

Lone Druid

ADJUSTED
7.39 · 1 change

Summon Spirit Bear

Gem of True Sight's passive True Sight now works when carried by the Spirit Bear

Mirana

BUFF
7.39 · 1 change

Facet: Leaps and Bounds

Root Duration
1.1/1.4/1.7/2.0sto1.5/1.75/2.0/2.25s

Puck

BUFF
7.39 · 1 change

Facet: Curveball

Illusory Orb: Now also makes orb deal 5% of its damage every 0.5s in its damage radius

Pudge

ADJUSTED
7.39 · 1 change

Rot

Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 20%, now reduces Health Restoration by 20%

Razor

BUFF
7.39 · 1 change

Facet: Dynamo

Spell Amp per bonus attack damage
1%to1.25%

Shadow Demon

BUFF
7.39 · 1 change

Menace

Damage amplification per stack
2%to2.5%

Techies

BUFF
7.39 · 1 change

Base stats

Base movement speed
300to310

Troll Warlord

BUFF
7.39 · 1 change

Berserker's Rage

Maim Damage
5/10/15/20to10/15/20/25

Ursa

BUFF
7.39 · 1 change

Talents

Level 15 Talent Enrage Status Resistance increased from +20% to +25%

Visage

BUFF
7.39 · 1 change

Talents

Level 25 Talent Gravekeeper's Cloak Armor increased from 10 to 15
Source: official Dota 2 patch notes 7.39