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AGILITY · POS 3 OFFLANE TIER B

Razor

WIN RATE
50.7%
PICK
3.4%
BAN
1.5%
MATCHES
14,648
Overview Builds Items Counters Replays

Razor stats & overview

Win rate, pick rate and ban rate for Razor in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
18% 49.0%
Pos 2
Mid
18% 48.2%
Pos 3
Offlane
60% 50.7%
Pos 4
Soft support
2% 50.3%
Pos 5
Hard support
2% 52.2%

Most played build

17,165 · 53.5%
STARTING
×2
EARLY GAME
CORE
22 min
26 min
LATE GAME
Tap an item for details.

Hero attributes

Ranged · Agility
STR
22
+2.8/lvl
AGI
24
+2.8/lvl
INT
21
+2.2/lvl
Primary attribute outlined: each point adds 1 damage.
Health 604
Health regen 3.2
Mana 327
Mana regen 1.1
Armor 4
Magic resistance 25%
Damage 47–49
Attack range 475
Attack speed 134 · BAT 1.7
Move speed 280
Turn rate 0.6
Vision 1800 / 800
Carry Durable Nuker Pusher

Abilities

tap an icon
INNATE Unstable Current
Passive

Passively increases Razor's movement speed.

Q Plasma Field
No Target, Instant Cast · Magical damage · Pierces BKB: No

Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction.

Cooldown 13 / 12 / 11 / 10 s
Mana cost 125
Damage min 35 / 40 / 45 / 50
Damage max 80 / 115 / 150 / 185
Radius 700
Total ability time 2.2
Slow min 5%
Slow max 25% / 30% / 35% / 40%
Slow duration 1.5
W Static Link
Unit Target · Pierces BKB: Yes

Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Allows Razor to attack while moving with the link active.

Cooldown 44 / 36 / 28 / 20 s
Mana cost 65
Link duration 10
Buff duration 12 / 14 / 16 / 18
Damage drain rate 6 / 12 / 18 / 24
Drain range buffer 250
Radius 200
Speed 900
Vision duration 3.34
Cast range 550
Cast time 0.3
E Storm Surge
Passive · Magical damage

There's a chance when attacked, and always when targeted with a spell, to release a forked lightning that strikes the target and other nearby enemies, prioritizing the unit type of the attacker, dealing damage and slowing movement speed.

Chance to strike 20%
Targets hit 3
Damage 50 / 90 / 130 / 170
Movement slow 25% / 30% / 35% / 40%
Slow duration 1
Strike search area 700
Strike cooldown 2.5
R Eye of the Storm
No Target, Instant Cast · Physical damage · Pierces BKB: Yes

A powerful lightning storm strikes out at the enemy unit with the lowest health, dealing damage and reducing armor.

Cooldown 80 / 70 / 60 s
Mana cost 100 / 150 / 200
Radius 500
Duration 30
Strike interval 0.7 / 0.6 / 0.5
Armor reduction 1
Damage 60 / 75 / 90
AGHANIM'S SHARD
Storm Surge

While Eye of the Storm is active, strike chance is =2x as high, strike cooldown is reduced by =2.0s, and Lightning strikes all enemies within Eye of the Storm's radius. Does not apply to the same enemy twice from a single instance.

AGHANIM'S SCEPTER
Eye of the Storm

Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.

Talents

pick rate
Static Link Steals Attack Speed
80%
25
Creates A Second Plasma Field Delayed By 0.8s
20%
-0.1s Eye of the Storm Strike Interval
78%
20
+35% Storm Surge Slow and Damage
22%
+12 Strength
73%
15
+6 Static Link Damage Steal
27%
+4 Armor
70%
10
+0.75s Plasma Field Slow Duration
30%

Skill order

levels 1–18
Q
1 3 5 7
W
2 4 13 14
E
8 9 10 11
R
6 12 18