Razor
Razor stats & overview
Win rate, pick rate and ban rate for Razor in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
17,165 · 53.5% 17,165 games · 53.5% win rateHero attributes
Ranged · Agility · level 1Abilities
tap an iconhover an icon for detailsPassively increases Razor's movement speed.
Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction.
Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Allows Razor to attack while moving with the link active.
There's a chance when attacked, and always when targeted with a spell, to release a forked lightning that strikes the target and other nearby enemies, prioritizing the unit type of the attacker, dealing damage and slowing movement speed.
A powerful lightning storm strikes out at the enemy unit with the lowest health, dealing damage and reducing armor.
While Eye of the Storm is active, strike chance is =2x as high, strike cooldown is reduced by =2.0s, and Lightning strikes all enemies within Eye of the Storm's radius. Does not apply to the same enemy twice from a single instance.
Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.