DOTAFUEL Sign in
← ALL HEROES
INTELLIGENCE · POS 5 HARD SUPPORT TIER A

Oracle

WIN RATE
51.4%
PICK
4.8%
BAN
4.7%
MATCHES
20,939
Overview Builds Items Counters Replays

Oracle stats & overview

Win rate, pick rate and ban rate for Oracle in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
0% –
Pos 2
Mid
2% 45.8%
Pos 3
Offlane
0% 47.2%
Pos 4
Soft support
18% 50.0%
Pos 5
Hard support
80% 51.4%

Most played build

15,908 · 55.9%
STARTING
×2
EARLY GAME
CORE
11 min
25 min
27 min
27 min
LATE GAME
Tap an item for details.

Hero attributes

Ranged · Intelligence
STR
20
+2.2/lvl
AGI
15
+1.7/lvl
INT
26
+3.6/lvl
Primary attribute outlined: each point adds 1 damage.
Health 560
Health regen 2.3
Mana 387
Mana regen 1.8
Armor 3.5
Magic resistance 25%
Damage 39–45
Attack range 625
Attack speed 115 · BAT 1.7
Move speed 295
Turn rate 0.7
Vision 1800 / 800
Support Nuker Disabler Escape

Abilities

tap an icon
INNATE Prognosticate
Passive

Oracle will predict and announce to allies, where the next power rune will spawn (top or bottom) as well as Roshan's exact respawn time.

Q Fortune's End
Unit Target, AOE, Channeled · Magical damage · Pierces BKB: No

CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration increases with channeling time. DISPEL TYPE: Basic Dispel

Cooldown 18 / 14 / 10 / 6 s
Mana cost 80
Max channel time 2.5
Damage 100 / 160 / 220 / 280
Bolt speed 1200
Min root duration 0.75
Max root duration 2.75
Radius 350
Cast range 850
W Fate's Edict
Unit Target · Pierces BKB: No

Oracle enraptures a target, disarming them and granting them 100% magic damage resistance.

Cooldown 17 / 14 / 11 / 8 s
Mana cost 70
Duration 3.5 / 4 / 4.5 / 5
Magic damage resistance pct tooltip 100
Cast range 700
Cast time 0.3
E Purifying Flames
Unit Target · Magical damage · Pierces BKB: No

Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

Cooldown 2.5 s
Mana cost 75
Damage 90 / 180 / 270 / 360
Heal per second 15 / 25 / 35 / 45
Total heal 150 / 250 / 350 / 450
Duration 10
Tick rate 0.1
Damage modifier 1
Cast range 850
Cast time 0.1
R False Promise
Unit Target · Pierces BKB: Yes

Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast. DISPEL TYPE: Strong Dispel

Cooldown 110 / 85 / 60 s
Mana cost 100 / 150 / 200
Duration 7 / 8.5 / 10
Radius 400
Delayed heal amplification 100%
Cast range 800 / 850 / 900
Cast time 0.3
AGHANIM'S SHARD
Rain of Destiny NEW ABILITY

Brings forth rain to the target area. Enemies standing in the area receive damage and have reduced Heal Amplification. Allies in the area heal and have increased incoming Heal Amplification.

Talents

pick rate
+1.5s False Promise Duration
73%
25
Fortune's End constantly Dispels
27%
-1s Purifying Flames Cooldown
12%
20
-20s False Promise Cooldown
88%
+25% Purifying Flames Enemy Damage
21%
15
+100 Fortune's End Radius
79%
+8 Armor False Promise
62%
10
+0.5s Fortune's End Duration
38%

Skill order

levels 1–18
Q
1 8 9 10
W
4 11 13 14
E
2 3 5 7
R
6 12 18