Dark Seer
Dark Seer stats & overview
Win rate, pick rate and ban rate for Dark Seer in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.
Win rate trendWin rate & pick rate
Win rate Pick rate last 30 days, 7-day averageLast 30 days, 7-day averagePositionsBy position
share · win rateshare of games · win rateMost played build
54,473 · 56.2% 54,473 games · 56.2% win rateHero attributes
Melee · Intelligence · level 1Abilities
tap an iconhover an icon for detailsDark Seer gains 1 Attack Speed from each point of Intelligence. When Dark Seer levels up, he restores a percentage of his max health and mana.
Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.
Surrounds the target unit with a bristling shield that damages enemy units in an area around it.
Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.
Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.
Surged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 35% and deals 40 damage per second in 0.5s intervals. Can be put on alt-cast to disable the trail.
Passive ability. Causes Dark Seer's next attack on a hero to have True Strike, knock a replica out of the victim, damaging and stunning them based on how far Dark Seer has moved in the past 3.0 seconds. Max power is reached after 1100 distance moved.