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INTELLIGENCE · POS 3 OFFLANE TIER A

Dark Seer

WIN RATE
51.2%
PICK
8.1%
BAN
5.0%
MATCHES
35,276
Overview Builds Items Counters Replays

Dark Seer stats & overview

Win rate, pick rate and ban rate for Dark Seer in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
0% –
Pos 2
Mid
2% 49.2%
Pos 3
Offlane
96% 51.2%
Pos 4
Soft support
2% 46.2%
Pos 5
Hard support
1% 48.2%

Most played build

54,473 · 56.2%
STARTING
×2
EARLY GAME
CORE
11 min
23 min
23 min
28 min
29 min
LATE GAME
Tap an item for details.

Hero attributes

Melee · Intelligence
STR
20
+2.6/lvl
AGI
19
+1.5/lvl
INT
23
+2.7/lvl
Primary attribute outlined: each point adds 1 damage.
Health 560
Health regen 3.5
Mana 351
Mana regen 1.2
Armor 5.2
Magic resistance 25%
Damage 54–60
Attack range 150
Attack speed 119 · BAT 1.7
Move speed 295
Turn rate 0.6
Vision 1800 / 800
Initiator Escape Disabler

Abilities

tap an icon
INNATE Quick Wit
Passive

Dark Seer gains 1 Attack Speed from each point of Intelligence. When Dark Seer levels up, he restores a percentage of his max health and mana.

Int to atkspd 1
Max hp/mana restore 8.5%
Q Vacuum
Point Target, AOE · Magical damage · Pierces BKB: No

Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

Cooldown 60 / 50 / 40 / 30 s
Mana cost 60 / 90 / 120 / 150
Radius 325 / 400 / 475 / 550
Duration 0.3 / 0.4 / 0.5 / 0.6
Damage 70 / 130 / 190 / 250
Radius tree 150
Cast range 450 / 500 / 550 / 600
Cast time 0.4
W Ion Shell
Unit Target · Magical damage · Pierces BKB: No

Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

Cooldown 9 s
Mana cost 100 / 110 / 120 / 130
Radius 275
Damage per second 30 / 50 / 70 / 90
Duration 20 / 22 / 24 / 26
Tick interval 0.2
Cast range 800
Cast time 0.2
E Surge
Unit Target · Pierces BKB: Yes

Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

Cooldown 24 / 19 / 14 / 9 s
Mana cost 50
Duration 3 / 4 / 5 / 6
Speed boost 550
Cast range 600
Cast time 0.4
R Wall of Replica
Point Target · Pierces BKB: Yes

Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

Cooldown 100 s
Mana cost 125 / 250 / 375
Wall duration 30
Replica damage outgoing -30 / -20 / -10
Replica damage 70% / 80% / 90%
Replica damage incoming 100
Replica damage taken 200%
Width 1300
Movement slow 40%
Slow duration 1
Damage 25 / 40 / 55
Cast range 1000
Cast time 0.2
AGHANIM'S SHARD
Surge

Surged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 35% and deals 40 damage per second in 0.5s intervals. Can be put on alt-cast to disable the trail.

AGHANIM'S SCEPTER
Normal Punch NEW ABILITY

Passive ability. Causes Dark Seer's next attack on a hero to have True Strike, knock a replica out of the victim, damaging and stunning them based on how far Dark Seer has moved in the past 3.0 seconds. Max power is reached after 1100 distance moved.

Talents

pick rate
350 AoE Surge
79%
25
2 Ion Shell Charges
21%
+50 Ion Shell Damage
70%
20
-40s Wall of Replica Cooldown
30%
-1.5s Surge Cooldown
20%
15
+75 Vacuum AoE
81%
+65 Ion Shell Radius
75%
10
+15% Wall of Replica Illusion Damage
26%

Skill order

levels 1–18
Q
4 11 13 14
W
1 3 5 7
E
2 8 9 10
R
6 12 18