DOTAFUEL Sign in
← ALL HEROES
INTELLIGENCE · POS 4 SOFT SUPPORT TIER A

Rubick

WIN RATE
50.4%
PICK
15.5%
BAN
7.6%
MATCHES
67,777
Overview Builds Items Counters Replays

Rubick stats & overview

Win rate, pick rate and ban rate for Rubick in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
0% 36.2%
Pos 2
Mid
14% 49.1%
Pos 3
Offlane
1% 46.2%
Pos 4
Soft support
59% 50.4%
Pos 5
Hard support
26% 50.8%

Most played build

52,816 · 53.5%
STARTING
×2
EARLY GAME
CORE
11 min
23 min
24 min
26 min
29 min
LATE GAME
Tap an item for details.

Hero attributes

Ranged · Intelligence
STR
21
+2/lvl
AGI
23
+2.2/lvl
INT
24
+3.7/lvl
Primary attribute outlined: each point adds 1 damage.
Health 582
Health regen 2.4
Mana 363
Mana regen 1.7
Armor 4.8
Magic resistance 25%
Damage 49–55
Attack range 550
Attack speed 123 · BAT 1.7
Move speed 290
Turn rate 0.7
Vision 1800 / 800
Support Disabler Nuker

Abilities

tap an icon
INNATE Curiosity
Passive, Hidden

Rubick gains 1 stack of Curiosity per level that grants him 1 base damage, 0.3% Buff/Debuff Duration, and 2 AOE Bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy Hero dies while Rubick has Curiosity from them and he damaged them in the last 3 seconds, he gains 1 Curiosity permanently.

Curiosity per spell cast 2
Curiosity duration 20
Curiosity per level 1
Curiosity attack damage 1
Curiosity modifier amp 0.3
Curiosity aoe bonus 2
Curiosity per kill 1
Grace period 3
Charge radius 1200
Q Telekinesis
Unit Target · Pierces BKB: No

Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.

Cooldown 22 / 19 / 16 / 13 s
Mana cost 110
Lift duration 0.95 / 1.2 / 1.45 / 1.7
Stun duration 0.9 / 1.1 / 1.3 / 1.5
Impact radius 300 / 325 / 350 / 375
Max throw distance 375
Fall duration 0.3
Cast range 550 / 575 / 600 / 625
Cast time 0.1
W Fade Bolt
Unit Target · Magical damage · Pierces BKB: No

Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack and spell damage. Each jump deals less damage.

Cooldown 16 / 14 / 12 / 10 s
Mana cost 110 / 125 / 140 / 155
Damage 85 / 165 / 245 / 325
Jump reduction 6%
Damage reduction 6% / 12% / 18% / 24%
Debuff duration 9
Radius 440
Jump delay 0.25
Cast range 800
Cast time 0.1
E Arcane Supremacy
Passive

Rubick's mastery of the arcane allows him to have a larger cast range and bonus spell amplification.

Cast range 60 / 120 / 180 / 240
Spell amp 11% / 16% / 21% / 26%
R Spell Steal
Unit Target · Pierces BKB: Yes

Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies.

Cooldown 16 / 10 / 4 s
Mana cost 25
Projectile speed 1500
Stolen spell cooldown reduction 10% / 20% / 30%
Duration 180 / 240 / 300
Curiosity steal factor 1
Cast range 1000
Cast time 0.1
AGHANIM'S SHARD
Spell Steal

Upgrades stolen spells to their Shard version.

AGHANIM'S SCEPTER
Spell Steal

Increases the number of spells that can be stolen to 2. Increases cast range, and upgrades stolen spells to their Scepter version.

Talents

pick rate
+40% Spell Amp For Stolen Spells
79%
25
1.5x Curiosity Bonuses
21%
Telekinesis Landing Deals 300 Damage
77%
20
+12% Fade Bolt Damage Reduction
23%
-4s Fade Bolt Cooldown
36%
15
-40% Stolen Spells Mana Cost
64%
+200 Health
74%
10
-2s Telekinesis Cooldown
26%

Skill order

levels 1–18
Q
2 11 13 14
W
1 3 5 7
E
4 8 9 10
R
6 12 18