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STRENGTH · POS 3 OFFLANE TIER C

Centaur Warrunner

WIN RATE
48.3%
PICK
5.2%
BAN
0.9%
MATCHES
22,891
Overview Builds Items Counters Replays

Centaur Warrunner stats & overview

Win rate, pick rate and ban rate for Centaur Warrunner in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
0% –
Pos 2
Mid
2% 45.7%
Pos 3
Offlane
96% 48.3%
Pos 4
Soft support
1% 45.7%
Pos 5
Hard support
1% 44.3%

Most played build

25,391 · 54.3%
STARTING
×2
EARLY GAME
CORE
19 min
23 min
30 min
LATE GAME
Tap an item for details.

Hero attributes

Melee · Strength
STR
28
+4.3/lvl
AGI
15
+1/lvl
INT
15
+1.6/lvl
Primary attribute outlined: each point adds 1 damage.
Health 736
Health regen 5.8
Mana 255
Mana regen 0.8
Armor 0.5
Magic resistance 25%
Damage 62–64
Attack range 150
Attack speed 105 · BAT 1.7
Move speed 295
Turn rate 0.6
Vision 1800 / 800
Durable Initiator Disabler Nuker Escape

Abilities

tap an icon
INNATE Horsepower
Passive

Centaur Warrunner gains 40% of his strength as bonus movement speed. This Movement speed bonus does not stack with bonuses from boots.

Strength to movement pct 40
Q Hoof Stomp
No Target, Instant Cast · Magical damage · Pierces BKB: No

After a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.

Cooldown 18 / 16 / 14 / 12 s
Mana cost 100 / 110 / 120 / 130
Radius 325
Stomp damage 70 / 140 / 210 / 280
Stun duration 1.6 / 1.8 / 2 / 2.2
Windup time 0.5
W Double Edge
Unit Target, AOE · Magical damage · Pierces BKB: No

Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.

Cooldown 3.5 s
Mana cost 0
Damage 120 / 180 / 240 / 300
Strength damage 60% / 90% / 120% / 150%
Radius 220
Cast range 175
Cast time 0.25
E Retaliate
Passive · Physical damage · Pierces BKB: Yes

Centaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.

Return damage 15 / 25 / 35 / 45
Str return damage 14% / 21% / 28% / 35%
Aura radius 1200
R Stampede
No Target, Instant Cast · Magical damage

Centaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.

Cooldown 100 / 95 / 90 s
Mana cost 150 / 200 / 250
Stampede duration 3.5 / 4 / 4.5
Strength multiplier damage 2 / 2.5 / 3
Slow duration 3
Trample radius 105
Slow movement speed 100
AGHANIM'S SHARD
Double Edge

Causes Double Edge to slow enemy heroes and increase Centaur's strength per hero hit for a short time. Duration refreshes per stack, up to a max of 5 stacks.

AGHANIM'S SCEPTER
Work Horse NEW ABILITY

Centaur hitches a cart behind him. While active, Centaur gains the benefit of Stampede for the current level of Stampede, and can cast Hitch a Ride on a target ally.

Talents

pick rate
+1.0s Hoof Stomp Duration
49%
25
Gains Retaliate Aura
52%
-25s Stampede Cooldown
61%
20
+45 Retaliate Damage
39%
+30% Double Edge Strength Damage
43%
15
+10 Strength
57%
+15 Movement Speed
66%
10
+4 Health Regen
34%

Skill order

levels 1–18
Q
1 8 9 10
W
2 11 13 14
E
3 4 5 7
R
6 12 18