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STRENGTH · POS 3 OFFLANE TIER A

Dawnbreaker

WIN RATE
52.1%
PICK
11.4%
BAN
4.8%
MATCHES
50,003
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Dawnbreaker stats & overview

Win rate, pick rate and ban rate for Dawnbreaker in patch 7.41f, with trends, positions, hero attributes, abilities, talents and the most played build.

Win rate trend

last 30 days, 7-day average
Win rate Pick rate

Positions

share · win rate
Pos 1
Carry
1% 49.2%
Pos 2
Mid
5% 53.5%
Pos 3
Offlane
90% 52.1%
Pos 4
Soft support
3% 49.6%
Pos 5
Hard support
2% 49.2%

Most played build

43,700 · 57.0%
STARTING
×2 ×2
EARLY GAME
CORE
22 min
22 min
23 min
29 min
LATE GAME
Tap an item for details.

Hero attributes

Melee · Strength
STR
25
+3.4/lvl
AGI
14
+1.7/lvl
INT
20
+2/lvl
Primary attribute outlined: each point adds 1 damage.
Health 670
Health regen 3
Mana 315
Mana regen 1
Armor 4.3
Magic resistance 25%
Damage 55–59
Attack range 150
Attack speed 114 · BAT 1.7
Move speed 300
Turn rate 0.6
Vision 1800 / 800
Carry Durable

Abilities

tap an icon
INNATE Break of Dawn
Passive

Whenever the sun comes out, Dawnbreaker gains bonus base damage and vision that decreases throughout the course of the day. If Dawnbreaker causes the day these bonuses are at full power for the entirety of that daytime.

Day threshold 0.006
Max damage increase 8%
Max vision increase 20%
Q Starbreaker
Point Target · Physical damage · Pierces BKB: Yes

Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.

Cooldown 17 / 15 / 13 / 11 s
Mana cost 110
Combo duration 1.1
Swipe/smash radius 300
Swipe/smash bonus damage 25 / 40 / 55 / 70
Smash radius 300
Smash damage 25 / 40 / 55 / 70
Movement speed 215
Total attacks 3
Smash stun duration 0.6 / 0.8 / 1 / 1.2
Sweep stun duration 0.12
Self stun duration 0.2
Swipe slow -100
Smash distance from hero 120
Turn rate 90
Shard cast point 0.1
Cast time 0.1
W Celestial Hammer
Point Target · Magical damage · Pierces BKB: No

Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for 2 seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.

Cooldown 18 / 16 / 14 / 12 s
Mana cost 100 / 110 / 120 / 130
Hammer damage 50 / 80 / 110 / 140
Projectile radius 200
Projectile speed 1600
Fire trail duration 2.5 / 3 / 3.5 / 4
Fire trail radius 200
Fire trail movement slow 24% / 28% / 32% / 36%
Fire trail burn dps 20 / 30 / 40 / 50
Burn interval 0.5
Pause duration 2
Hammer aoe radius 200
Travel speed pct 100
Return anim distance threshold 300
Cast range 700 / 900 / 1100 / 1300
Cast time 0.2
E Luminosity
Passive · Pierces BKB: Yes

After a number of attacks, Dawnbreaker powers up, charging her next attack with a critical hit that heals all allied heroes within %heal_radius% units around her for a portion of attack damage dealt. Creeps and neutral enemies provide less healing. Allies are healed for %allied_healing_pct%%% of the amount.

Attack count 3
Heal radius 650
Heal pct 35 / 40 / 45 / 50
Heal from creeps 40
Bonus damage 125 / 150 / 175 / 200
Allied healing pct 50
R Solar Guardian
Point Target, Channeled · Magical damage · Pierces BKB: Yes

CHANNELED - Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map and creates daylight for 6s. Each pulse damages enemies and heals allies. After a short duration, she flies to the target location and deals additional damage and stuns enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.

Cooldown 110 / 100 / 90 s
Mana cost 150 / 200 / 250
Heal per pulse 45 / 70 / 95
Land radius 500
Damage per pulse 30 / 50 / 70
Pulse interval 0.5
Landing damage 130 / 160 / 190
Landing stun duration 1.2 / 1.4 / 1.6
Max offset distance 350
Airtime scepter movement speed 200
Air time 0.8
Daytime duration 6
Channel time 1.7
Cast time 0.1
AGHANIM'S SHARD
Starbreaker

Dawnbreaker gains debuff immunity with 50% magic resistance and free movement during Starbreaker. Dawnbreaker is slowed by 35% down to a minimum of 215.

AGHANIM'S SCEPTER
Solar Guardian

Solar Guardian's aura follows Dawnbreaker for 2s after landing.

Talents

pick rate
+80% Celestial Hammer Cast Range/Speed
42%
25
-4s Starbreaker Cooldown
58%
-1 Luminosity Attacks Required
66%
20
+150 Solar Guardian Radius
35%
-20s Solar Guardian Cooldown
72%
15
+40% Celestial Hammer Trail/Hammer Damage
28%
Celestial Hammer Trail Grants Movement Speed to Allies
33%
10
+25% Luminosity Critical Strike Damage
67%

Skill order

levels 1–18
Q
2 8 9 10
W
1 3 5 7
E
4 11 13 14
R
6 12 18