PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
30
1111111111111111
Ancient 5Party B
30
8 / 15 / 43
29.6K
254 / 1729.6K489 / 99874.5K3,6631,042
30
slike
Legend 4Party B
30
29 / 7 / 21
58.3K
766 / 3158.3K892 / 133496.9K23.4K16.1K
30
keYsersoze
Archon 2Party B
30
16 / 10 / 23
30.5K
375 / 730.5K565 / 99345.5K3180
29
Rac3T4
Legend 3Party B
29
8 / 14 / 35
25.8K
134 / 225.8K434 / 88938.6K581,044
29
144
Crusader 1Party B
29
12 / 17 / 24
23.7K
303 / 123.7K465 / 87651.2K5540
Advantage
Net worthExperience
+70.0K0+70.0K
Radiant aheadDire ahead
Net worth
Experience
0:0010:0020:0030:0040:0050:0060:0070:00
From the match file, 64 points over the match. The replay analysis adds the exact values a minute.
Hover or tap the chart for the numbers.
Draft
bans and picks in order
Radiant
Dire
Crossed out heroes were banned.
Vision and support
ObsObserver wards placed.SenSentry wards placed.Dew.Dewards: enemy wards destroyed.StacksNeutral camps stacked.StunsSeconds enemy heroes were stunned or rooted by this player.
+10 Berserker's Call Armor15+8 Battle Hunger Damage Per Second
+8% Movement Speed per active Battle Hunger10+3s Culling Blade Kill Buff Bonus Duration
Items show once they are finished: the parts of an item drop out when it is built. Consumables and wards are left out. T marks the level a talent was taken at, the tree on the right shows which ones (hover or tap it), + the automatic +2 All Attributes of a level with nothing to learn.
Replay analysis
The analysis reads the replay: lanes and lane efficiency, last hits at 10 minutes, every tower, barracks and Roshan, the teamfights, damage by ability, where the gold came from, wards and actions per minute.