PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
20
KosNamak
Ancient 2
Pos 5Party C
20
9 / 12 / 11
9,761
27 / 39,761340 / 61219.3K1040
18
WILE e COYOTE
Archon 3
Pos 4Party C
18
4 / 11 / 15
9,405
35 / 09,405331 / 51118.7K00
21
Sami Jaber
Ancient 3
Pos 3Party C
21
5 / 11 / 11
16.3K
185 / 2116.3K538 / 64136.1K00
21
Black Richard
Legend 1
Pos 1Party D
21
5 / 9 / 4
18.6K
293 / 1618.6K524 / 64924.2K00
21
4KTSU.MardekkaI
Divine 1
Pos 2Party D
21
5 / 6 / 14
15.2K
182 / 1015.2K454 / 66729.6K4560
Advantage
Net worthExperience
+40.0K0+40.0K
Radiant aheadDire ahead
Net worth
Experience
0:0010:0020:0030:00
From the match file, 64 points over the match. The replay analysis adds the exact values a minute.
Hover or tap the chart for the numbers.
Draft
bans and picks in order
Radiant
Dire
Crossed out heroes were banned.
Vision and support
ObsObserver wards placed.SenSentry wards placed.Dew.Dewards: enemy wards destroyed.StacksNeutral camps stacked.StunsSeconds enemy heroes were stunned or rooted by this player.
+0.8s Reverse Polarity Stun Duration25Shockwave Returns to Magnus
+15% Skewer Damage Per Distance Travelled20+125 Shockwave Damage
-5s Skewer Cooldown15+14 All Attributes per hero hit with Reverse Polarity
+1.25s Skewer Slow Duration10+1.5 Mana Regen
Items show once they are finished: the parts of an item drop out when it is built. Consumables and wards are left out. T marks the level a talent was taken at, the tree on the right shows which ones (hover or tap it), + the automatic +2 All Attributes of a level with nothing to learn.
Replay analysis
The analysis reads the replay: lanes and lane efficiency, last hits at 10 minutes, every tower, barracks and Roshan,
the teamfights, damage by ability, where the gold came from, wards and actions per minute.