PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
12
excommunicado
Divine 4
Pos 1Party A
12
0 / 15 / 3
8,089
119 / 188,089341 / 2945,30902,615
10
твоя мама
Archon 5
Pos 5Party A
10
0 / 10 / 4
3,298
10 / 03,298169 / 2178,17700
16
КИСА ОНЛИФАНС
Divine 1
Pos 2Party A
16
6 / 8 / 3
10.4K
148 / 510.4K440 / 52113.9K1730
15
laneves
Legend 4
Pos 3Party B
15
3 / 9 / 10
10.3K
114 / 510.3K436 / 43915.3K276177
12
laneves
Legend 5
Pos 4Party B
12
3 / 10 / 7
8,700
85 / 28,700327 / 2988,645374404
Dire
Victory
52 kills · 76.2K net worth
PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
From the match file, 64 points over the match. The replay analysis adds the exact values a minute.
Hover or tap the chart for the numbers.
Draft
bans and picks in order
Radiant
Dire
Crossed out heroes were banned.
Vision and support
ObsObserver wards placed.SenSentry wards placed.Dew.Dewards: enemy wards destroyed.StacksNeutral camps stacked.StunsSeconds enemy heroes were stunned or rooted by this player.
-4s Charge of Darkness Cooldown25+20% Greater Bash Damage
Bulldoze 375 All Damage Barrier20+8%/+2% Empowering Haste Movespeed Bonus
+60 Charge of Darkness Bonus Speed15-3s Bulldoze Cooldown
+4 Armor10+500 Night Vision
Items show once they are finished: the parts of an item drop out when it is built. Consumables and wards are left out. T marks the level a talent was taken at, the tree on the right shows which ones (hover or tap it), + the automatic +2 All Attributes of a level with nothing to learn.
Replay analysis
The analysis reads the replay: lanes and lane efficiency, last hits at 10 minutes, every tower, barracks and Roshan,
the teamfights, damage by ability, where the gold came from, wards and actions per minute.
This match is analysed already: it takes one of your analyses for today and shows right away.