PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
20
CockSlayer
Divine 2
Pos 3Party B
20
16 / 4 / 18
16.7K
145 / 1716.7K557 / 72820.1K6,3870
17
jon lee hooker
Ancient 1
Pos 4Party B
17
7 / 5 / 26
9,869
43 / 09,869330 / 53221.8K2,5170
24
Mr. Positive
Ancient 4
Pos 2Party C
24
22 / 4 / 16
24.2K
280 / 2024.2K805 / 108447.4K3,4897,039
19
pokoj
Ancient 3
Pos 1Party C
19
10 / 2 / 10
17.2K
210 / 2117.2K558 / 62720.3K6,7910
14
ERROR ! ! !
Ancient 4
Pos 5
14
2 / 6 / 25
8,413
43 / 68,413299 / 35714.2K2,943250
Advantage
Net worthExperience
+50.0K0+50.0K
Radiant aheadDire ahead
Net worth
Experience
0:0010:0020:0030:00
From the match file, 64 points over the match. The replay analysis adds the exact values a minute.
Hover or tap the chart for the numbers.
Draft
bans and picks in order
Radiant
Dire
Crossed out heroes were banned.
Vision and support
ObsObserver wards placed.SenSentry wards placed.Dew.Dewards: enemy wards destroyed.StacksNeutral camps stacked.StunsSeconds enemy heroes were stunned or rooted by this player.
+50% Serpent Wards Max HP20+1.5s Shackles Duration
Hex Breaks15+160 Serpent Wards Attack Range
+1.75 Mana Regen10+170 Shackles Total Damage
Items show once they are finished: the parts of an item drop out when it is built. Consumables and wards are left out. T marks the level a talent was taken at, the tree on the right shows which ones (hover or tap it), + the automatic +2 All Attributes of a level with nothing to learn.
Replay analysis
The analysis reads the replay: lanes and lane efficiency, last hits at 10 minutes, every tower, barracks and Roshan,
the teamfights, damage by ability, where the gold came from, wards and actions per minute.