PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
27
Pamp
Ancient 1
Pos 5Party B
27
5 / 4 / 35
23.1K
123 / 223.1K451 / 83529.5K8351,007
27
PokaMolodoy`
Ancient 5
Pos 3Party B
27
11 / 12 / 26
27.2K
278 / 1727.2K574 / 88340.4K4,377117
27
B1gBaraBoom 大巴拉热潮
Ancient 3
Pos 4
27
6 / 5 / 35
21.9K
40 / 621.9K434 / 87115.1K1,2221,846
29
TNR
Ancient 4
Pos 1
29
15 / 7 / 18
39.9K
585 / 1339.9K825 / 109836.4K16.2K0
29
мутантスタイル☠
Ancient 3
Pos 2
29
12 / 7 / 23
36.3K
532 / 1036.3K749 / 112549.7K7,6620
Advantage
Net worthExperience
+60.0K0+60.0K
Radiant aheadDire ahead
Net worth
Experience
0:0010:0020:0030:0040:0050:00
From the match file, 64 points over the match. The replay analysis adds the exact values a minute.
Hover or tap the chart for the numbers.
Draft
bans and picks in order
Radiant
Dire
Crossed out heroes were banned.
Vision and support
ObsObserver wards placed.SenSentry wards placed.Dew.Dewards: enemy wards destroyed.StacksNeutral camps stacked.StunsSeconds enemy heroes were stunned or rooted by this player.
Shadowraze Applies Attack Damage25Feast of Souls Grants +30% Cast Speed
+0.2s Requiem Fear per line20+5 Necromastery Max Souls
+2 Feast of Souls Souls Collected Per Hero15+1.5 Presence Armor Reduction
+30 Feast of Souls Attack Speed10+30 Shadowraze Stack Damage
Items show once they are finished: the parts of an item drop out when it is built. Consumables and wards are left out. T marks the level a talent was taken at, the tree on the right shows which ones (hover or tap it), + the automatic +2 All Attributes of a level with nothing to learn.
Replay analysis
The analysis reads the replay: lanes and lane efficiency, last hits at 10 minutes, every tower, barracks and Roshan,
the teamfights, damage by ability, where the gold came from, wards and actions per minute.