PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
18
evedayswea
Ancient 1
Pos 1
18
2 / 10 / 5
12.6K
173 / 3212.6K394 / 50915.2K00
17
Квадробер Кузя
Ancient 1
Pos 3
17
4 / 10 / 5
12.8K
203 / 1312.8K391 / 47116.8K00
15
Metalll (annieWILD)
Legend 4
Pos 4
15
2 / 8 / 6
6,395
46 / 136,395206 / 38112.6K0125
18
D1rZyyy
Ancient 1
Pos 2
18
7 / 10 / 6
12.6K
163 / 1312.6K428 / 54036.7K086
13
Да Хун Пао
Ancient 1
Pos 5
13
3 / 10 / 7
6,294
21 / 16,294210 / 30011.9K00
Dire
Victory
48 kills · 87.7K net worth
PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
From the match file, 64 points over the match. The replay analysis adds the exact values a minute.
Hover or tap the chart for the numbers.
Draft
bans and picks in order
Radiant
Dire
Crossed out heroes were banned.
Vision and support
ObsObserver wards placed.SenSentry wards placed.Dew.Dewards: enemy wards destroyed.StacksNeutral camps stacked.StunsSeconds enemy heroes were stunned or rooted by this player.
-1.5s Enchant Totem Cooldown25-50% Echo Slam Cooldown
+65% Enchant Totem Damage20+50 Echo Damage
+50 Aftershock Damage15+200 Fissure Range
+75 Fissure Damage10+25 Base Damage
Dark Seer
Pos 3
Rebnox
−1:14−1:14−1:144:3411:0819:1124:0326:5135:06
12345678910T1112131415T1617
Talents
350 AoE Surge252 Ion Shell Charges
+50 Ion Shell Damage20-40s Wall of Replica Cooldown
-1.5s Surge Cooldown15+75 Vacuum AoE
+65 Ion Shell Radius10+15% Wall of Replica Illusion Damage
Items show once they are finished: the parts of an item drop out when it is built. Consumables and wards are left out. T marks the level a talent was taken at, the tree on the right shows which ones (hover or tap it), + the automatic +2 All Attributes of a level with nothing to learn.
Replay analysis
The analysis reads the replay: lanes and lane efficiency, last hits at 10 minutes, every tower, barracks and Roshan,
the teamfights, damage by ability, where the gold came from, wards and actions per minute.