PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
PlayerLvlHero level at the end of the match.K / D / AKills, deaths and assists.LH / DNLast hits and denies over the whole match.NWNet worth at the end: gold plus the value of the items.GPM / XPMGold and experience per minute.HDHero damage: damage dealt to enemy heroes.TDTower damage: damage dealt to towers and other buildings.HHHero healing: health restored to heroes.Items
28
对线怪兽
Divine 1Party B
28
15 / 3 / 12
26.5K
424 / 026.5K811 / 147039.6K3,8610
26
长门有C(恩师沙克
Ancient 1Party B
26
17 / 5 / 17
16.3K
99 / 216.3K511 / 124528.8K6360
15
一号位的心三号位的命
Legend 5Party B
15
3 / 12 / 22
7,712
45 / 17,712296 / 38912.9K0101
20
求求你别秀了
Ancient 3Party B
20
13 / 11 / 16
16.4K
184 / 1016.4K544 / 66423.6K1,220720
18
白骑士综合小安
Divine 2Party B
18
3 / 7 / 29
11.2K
83 / 011.2K365 / 5309,581563320
Advantage
Net worthExperience
+50.0K0+50.0K
Radiant aheadDire ahead
Net worth
Experience
0:0010:0020:0030:00
From the match file, 64 points over the match. The replay analysis adds the exact values a minute.
Hover or tap the chart for the numbers.
Draft
bans and picks in order
Radiant
Dire
Crossed out heroes were banned.
Vision and support
ObsObserver wards placed.SenSentry wards placed.Dew.Dewards: enemy wards destroyed.StacksNeutral camps stacked.StunsSeconds enemy heroes were stunned or rooted by this player.
Items show once they are finished: the parts of an item drop out when it is built. Consumables and wards are left out. T marks the level a talent was taken at, the tree on the right shows which ones (hover or tap it), + the automatic +2 All Attributes of a level with nothing to learn.
Replay analysis
The analysis reads the replay: lanes and lane efficiency, last hits at 10 minutes, every tower, barracks and Roshan, the teamfights, damage by ability, where the gold came from, wards and actions per minute.